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Flood Lights
Submitted
Darksbane
, Sep 07 2010 04:39 PM | Last updated Sep 24 2010 02:20 PM
![]() Flood LightsType: Support Faction: The Agency Cost: 1 Game Text: Vehicle Raise the cost for opponents to play Night cards by 1. Action: Exhaust Flood Lights to reduce the cost of the next Day card you play this phase by 1 (to a minimum of 1). Set: TH Number: 2 Illustrator: Raymond Gaustadnes |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
3 Comments
Flood Lights is worse than its partner Everlasting Night due to the lack of expensive Day cards in-faction... or in general, really. There are a ton of effects that trigger off of it being day, but not many actual day cards.
Making night cards more expensive is in about the same boat. It'll trigger once or twice if you're lucky, and never if you aren't.