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Dr. Christine Marie



Dr. Christine Marie

Dr. Christine Marie


Forensic Psychologist
Type: Character Faction: The Agency
Cost: 2 Skill: 2 Icons: (A) (I)
Game Text:
Investigator. Scientist.
Willpower.
While you control Dr. Christine Marie each opponent plays with their hand revealed.

Flavor Text: “Now tell me, how did this make you feel?”
Set: For the Greater Good
Number: 6
Illustrator:


2 Comments

I feel like this is an auto-include in agency. Information is very powerful. 

 

Danigral - 4 out of 5. What a cheeky old dame. Could fit in a lot of different decks but a good value. She comes with good stats and a not unhelpful ability. It will take some uncertainty away from stories and you won't have to respect the Black Dog anymore because you'll know if he's there or not.

 
mnBroncos - 5 out of 5. Nothing flashy but I LOVE this lady. Its sad how many times I almost run jar of eyes because information is that good. It is much better on a body that has solid cost, icons, and skill ratio with also willpower. Even if she dies right away you can know what some tricks to expect. The thing I have noticed in this game is that more than any other game events/surprise character effects make the biggest difference and knowing what to play around is huge.
 
Obtuse - 4 out of 5. Having knowledge of an opponents hand is a golden ability. Do I need to respect the Black Dog play this turn? Is my opponent holding his Stalking Hounds? I’d like her a little more if she carried the Government subtype but it’s hard to ask for more.
 
Kamacausey - 5 out of 5. What a fantastic card! Great skill, icons, and willpower for the cost. Her ability to make your opponent play with their hand revealed is what really makes her shine though. Knowing your opponents every move is not to be underestimated. Expect to see her in most if not ALL agency decks.
 
livingend - 5 out of 5. All of these new Agency 2 drops are top notch but Madame Maire takes the cake in my book. She enjoys protection from insanity and brings the perfect icon pair for a combat-ridden faction to the table. And I don’t think I have to extol her ability even further. You get the idea. Verdict: An easy one-of include in any Agency deck that doesn’t run two.
 
WWDrakey & Ire - 3 out of 5. Sometimes all that knowledge will give you, is pain. Seeing what your opponent has in their hand might give you an edge sometimes (like not playing against a non-existant Black Dog), but at least as often it will do nothing whatsoever. Which is not to say that Dr. Marie is in any way bad, but her stat lineup is only... okay, when compared to other Agency options at the same cost-point.

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