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Ice Storm
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![]() Ice StormType: Event Faction: Neutral Cost: 0 Game Text: Disaster. Polar. Action: Until the end of the phase, your opponent must discard a success token from his side of a story to commit characters to that story, if able. Flavor Text: “Only a fool would go out on a night like this.†Set: For the Greater Good Number: 38 Illustrator: |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
7 Comments
Okay so what are the best ways to loop this event? If you get it off first turn before they have success tokens they can't do anything, then if a way to get it back do it again. This is a card I really wanted to see to give control decks some options this seems like can be strong if there is a way to get it back reliably.
Would you use this to stop them attacking stories, or defending them? Or both with a pair of them.
In terms of recursion, BRB from ST is the first.
Desperate Search from MU.
Doctor Lomboso with other Lunatics from Hastur to put it back on top of your own deck. Or Hamu XX 15:14 using similar logic but back to hand.
Servant to the Elder Things if you only get 2 of them in your discard pile from Yog. Or similar to Doctor Lomboso, Sebastian Blake to put it on your own deck to draw again.
Just a few to get the ball rolling
It can be used offensively or defensively but I think will see more play as stopping your opponent on their turn.
Wait does the "if able" refer to committing or success token discarding? If the latter this wouldn't work when they have no success tokens on a story.
The way I read it, it refers to the discarding. Doesn't seem to make sense for it to refer to committing.