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Sgt. Logan Terry



Sgt. Logan Terry

Sgt. Logan Terry



Type: Character Faction: Silver Twilight
Cost: 2 Skill: 1 Icons: (A) (I)
Game Text:
Lodge.
Response: After you play a support card, choose a character card in your discard pile and put it in your hand.
Set: For the Greater Good
Number: 47
Illustrator:


4 Comments

Helps take the pressure of BRB to get you characters back when you play supports, whilst having the benefit of taking them back regardless of cost.

Instant staple for decks that use ST and support cards, which is almost any ST deck.

Not bad, but I usually don't play supports with ST, I put them into play with Meiger...

He is a Sergeant and he is holding a badge, but he isn't government...

 

Danigral - 5 out of 5. ST has been craving some 2 cost dudes, and this one not only has a great ability, but a decent icon set too. This may make certain supports more playable, such as Hermetic Seal which can bounce in and out of play already, but had a rather situational use.

 
mnBroncos - 5 out of 5. Card advantage from playing cards you are probably going to play anyways. Very solid card and will be a welcome addition to Silver Twilight.
 
Obtuse - 3 out of 5. On the surface Sarge here is a great card. Play a support, take a card from discard. No muss, no fuss. Often the supports you are running in a ST deck you’re pulling with Meiger though. Really good card, but doesn’t mesh well with some of the best the faction has to offer. Also, with that badge where is his government subtype!?
 
livingend - 3 out of 5. The second coming of B. Ramsdale Brown this is not. There aren’t a lot of support cards in Silver Twilight you’re actually playing from your hand, and only being able to return characters is a bigger deal than it initially seems. And then there’s the resourcing problem, since Silver Twilight decks want to build three-resource domains as early as possible, which shrinks the window where you’d actually like to deploy 2-drops. Verdict: An okay one-of chud in value decks or a three-of engine in some wacky combo deck that exploits the lack of a limit on Sgt. Terry’s ability.
 
WWDrakey & Ire - 4 out of 5. This little brother of BRB seems like an easy shoe-in at first, and will likely make the cut in many decks, but it should after a while dawn that he’s a lot more conditional than his big brother, despite the lack of Fated. If you’re not running a large enough set of support cards, or are just cheating those into play with Meiger… he’s pretty much just his icons and skill, which aren’t anything to write home about.

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