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Feral Elder Thing

Feral Elder Thing

Feral Elder Thing

Type: Character Faction: Yog-Sothoth
Cost: 3 Skill: 3 Icons: (T)(T)(C)
Game Text:
Monster. Independent.
At the beginning of your turn, each player chooses and discards 2 cards from his hand, if able. Then, each player draws 1 card.
Flavor Text: "The thing. It sh-sh-should have been dead. It was frozen s-s-solid and centuries old, but when it thawed... it went berzerk! Nothing could stop it!"
Set: LR
Number: 78
Illustrator: Ignacio Lazcano


For example, Darrin’s opponent Tommy has Feral Elder Thing (Revelations F78) in play with the text, “At the beginning of your turn, each player chooses and discards 2 cards from his hand, if able. Then, each player draws 1 card.” When Tommy’s turn begins Darrin has 3 cards in hand and Tommy has 1. Darrin choose and discard 2 cards, but Tommy is unable to choose 2 cards to discard. Since both players were unable to discard 2 cards, neither player is able to draw a card.

Does this effect "stack" if multiple Feral Elder Things are in play?
Jan 31 2014 03:33 AM
If there were multiple Feral Elder Things in play then they would each activate at the beginning of your turn, one after the other, but not quite 'stack' as such.
Okay, that's what I figured. It would guarantee empty hands all around in pretty short order.
It took me awhile to figure this out, but Feral ET cam help regulate your opponent's use of events and jumper characters. He'll have to play them on his turn if he wants to be assured of not losing them,
May 07 2017 08:07 PM

Absolutely. And if you have decent recursion (common in Yog), this really leverages that advantage. It also leverages decent card draw quite nicely, but you have to be careful not to mill yourself.

And it's also good for cards that operate from the discard pile, like Yithian Scout or Vortex of Time.

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