Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* * * * -

Infirmary



Infirmary

Infirmary



Type: Support Faction: Miskatonic University
Cost: 2
Game Text:
Location.
Loyal.
Disrupt: When a [Miskatonic University] character you control would be destroyed, return it to your hand instead of destroying it.
Set: WoP
Number: 28
Illustrator: Darek Zabrocki


2 Comments

(2.26) Sacrifice, Destroy, Discard
from Play
“Sacrifice”, “Destroy” and “Discard
from Play” are not interchangeable
terms. Thus, a card that is “destroyed”
is not considered to be “sacrificed,” and
vice versa.

The term for dying by getting wounded to much is destroy.

It seems like Infirmary is almost an auto-include in any deck that relies heavily on MU characters.  MU has so many characters with "enters play" abilities, and they all enjoy a mutually beneficial relationship with Infirmary.  If your deck is focused on Tomes then you might not have room for 3x Infirmary.  Otherwise, I can't imagine running mono-MU without this great Location.


Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.