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Rampaging Dark Young
Submitted
Darksbane
, Sep 01 2010 07:24 PM | Last updated Sep 08 2010 09:15 PM
![]() Rampaging Dark YoungType: Character Faction: Shub-Niggurath Cost: 5 Skill: 5 Icons: (C) Game Text: Servitor. Dark Young. Toughness +2. Response: After Rampaging Dark Young is placed in the discard pile from play, put into play a character with printed cost 3 or lower from your hand or discard pile. Set: SoA Number: 21 Illustrator: James Ryman |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
7 Comments
For example, if my opponent overpaid for Bearer of the Yellow Sign (Core) and drives the Rampaging Dark Young insane and then kills it with Thing from the Stars (Core) can I put into play a character with the triggered ability?
Well, actually- deep one without terror makes some sense, in that most a lot of humans devolve into humans and go crazy- or at least can go crazy, when faced with the reality that they now belong to the sea or hear the call.
Why a Dark Young doesn't have a terror Icon is just insane. And its not a regular Dark Young: its a rampaging Dark Young. With 1 skull. Not much of a rampage...