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Amaranth
Submitted
Darksbane
, Nov 02 2012 02:10 AM | Last updated Nov 02 2012 02:10 AM
- TheElderGoon likes this
![]() AmaranthOpener of Ways Type: Character Faction: Neutral Cost: 3 Skill: 3 Icons: (C)(C)(A)(I) Game Text: Conspirator. Servitor. Amaranth may commit to conspiracy cards while exhausted. Response: After you succeed at a story where Amaranth is committed, search your deck for a conspiracy card and add it to your hand. Then, shuffle your deck. Set: SoK Number: 40 Illustrator: Cynthia Sheppard |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
6 Comments
If she looks familiar, you've probably seen her in your dreams
Since they are both unique and valuable for tutoring, I generally include a copy of each whenever I include a copy of one. They're sort of a "couple" for me.
I'd mostly use her for her passive ability/icons because her fetching ability can be pretty unreliable (unlike the Red Gloved Man's). That aside: It can still be useful to filter your deck if there's a conspiracy on board already.
Side note: one of my favorite artworks in the game. It's almost a pity that she's a neutral card because some more contrast to the colors in the art would have been nice.