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Arctic Ethnologist
Submitted
Darksbane
, Nov 02 2012 03:08 AM | Last updated Nov 02 2012 03:08 AM
![]() Arctic EthnologistType: Character Faction: Miskatonic University Cost: 2 Skill: 2 Icons: (A)(I) Game Text: Explorer. Scientist. While you control only [Miskatonic University] cards, Arctic Ethnologist gains a [Combat] icon and Explorer characters you control gain an [Arcane] icon. Flavor Text: Staying alive despite the intense cold and icy winds took a person with a strong constitution and will to survive. Set: SoK Number: 13 Illustrator: Peter Tikos |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
10 Comments
I don't think anyone would cut a 2nd faction for this card, so effectively you decide first if you're playing a mono deck with an Explorers theme and that tells you whether to include it.
Actually the MU Explorers do not have that much of Arcane. Beside this one here there are 2 other with just 1 arcane. So it offers exactly what they need.
While most of them are unique, you need them ready for defending, if you have an Explorer themed deck and not so many other MU characters for this purpose.
If I have 2 copies of Arctic Ethnologist in play and only control MU cards, does each Arctic Ethnologist gain 1 or 2 Combat Icons?
Each gains only 1 combat icon. From the murky depths of the FAQ::
A card that is self-referential (that is, has card text that refers to itself by Title) refers only to itself, and not to any other copies of that card.
Thanks. It isn't worded like "Alaskan Sledge Dog gains a C icon and +1 skill for each card titled Alaskan Sledge Dog in play." so that makes sense. Kosing the benefits if any character goes insane makes this card less useful.