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Hamu XX 15:14
Submitted
Darksbane
, Nov 02 2012 01:48 AM | Last updated Dec 06 2012 05:21 AM
![]() Hamu XX 15:14"The Chimes of Bedlam mark the hour." Type: Event Faction: Hastur Cost: 0 Game Text: Prophecy. Play during any player's draw phase. Action: Place this card face up on your deck. Response: After a character is made insane, discard Hamu XX 15:14 from the top of your deck to choose up to 2 cards in your discard pile. Add those cards to your hand. Special Attribute: Steadfast - Hastur x1 Set: SoK Number: 46 Illustrator: Jesse Mead |
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4 Comments
Answer:
Yes. You pay the cost of the card and then choose its targets.
source: FFG forum
http://www.fantasyfl...&efpag=2#750044
Per new FAQ:
Can Hamu XX 15:14 return itself to its owner’s hand using it response ability?
Hamu XX 15:14 will not be able to return itself given the order of framework actions. Targets for Hamu XX 15:14 are choosen in step b of its resolution. However Hamu XX 15:14 isn’t in the discard (from the payment for the effect) until step e.
Is there a difference between "made insane" and "driven insane" ?
I don't think there is any effective difference. Made insane is a result, where as drive insane seems slightly more of a method, so 'made' might have the potential to apply more broadly in some games. But, right now, I can't think of any way of making a character insane except driving him insane, so they may as well be equal.