Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* - - - -

Strange Delusions



Strange Delusions

Strange Delusions



Type: Support Faction: Neutral
Cost: 1
Game Text:
Attachment
Attach to a character or support card. Action: Exhaust Strange Delusions to give attached card a faction affiliation of your choice until the end of the phase.
Set: TPtY
Number: 118
Illustrator: Katherine Dinger


2 Comments

Can I use Strange delusions to change a card of a specific faction into neutral?

First, it doesn't "change" the faction of a card.  It just adds one.  So if a card is Shub and you use Strange Delusions and grant it Miskatonic, the card is now both Shub and Miskatonic until the end of the Phase.

 

Second, Neutral is not a faction, so you can't pick Neutral as your grant.


Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.