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San Marco Basilica



San Marco Basilica

San Marco Basilica


The Church of Gold
Type: Support Faction: The Agency
Cost: 2
Game Text:
Location.
Day. It is Day. After San Marco Basilica comes into play destroy all Night cards. San Marco Basilica is immune to non-Night card effects.
Action: Exhaust San Marco Basilica or pay 1 to ready an exhausted character. Then, that character gains Willpower until the end of the phase.
Set: TiV
Number: 4
Illustrator: Mark Molnar


2 Comments

This card is broken against decks that rely on making people go insane. It's too easy to keep refreshing powerful characters that don't have arcane symbols and comboing off of their abilities.

The main reason this card was made, along with most of the other cards in TiV, is to get players to buy this set and future sets for tournaments unless they wish to be at the mercy of support cards that can only be destroyed by certain types of cards. In this case, cards with Day/Night abilities. That ability wasn't broken until this set came along.

It should be fine to play the game with a deck that doesn't use Day/Night cards. Thanks to this set, and especially this card, that changes, especially for a Hastur Deck against an Agency deck.
Meh. The willpower effect here is like Black Market Artifact, but more restricted. The durability of the support suits the higher cost and restricted effect. I wouldn't call this "broken" at all.

And yes, the Terror in Venice designers clearly wanted to move Day/Night effects into a more central position in the metagame. Day/NIght has been greatly marginalized by the fact that the Dreamlands cycle packs have been harder to obtain for more recent players.

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