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Tenebrous Nightgaunt
Submitted
Darksbane
, Aug 24 2013 07:02 AM | Last updated Aug 24 2013 07:02 AM
Tenebrous NightgauntType: Character Faction: Yog-Sothoth Cost: 3 Skill: 3 Icons: (T)(C) Game Text: Monster. Servitor. Night. It is Night. After Tenebrous Nightguant comes into play, destroy all Day cards. Response: After you succeed at a story where Tenebrous Nightguant is committed, choose an opponent. That opponent must choose and return a character he controls to the top of its owner's deck. Set: TiV Number: 51 Illustrator: |
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3 Comments
Should make a surprisingly good partner for Cat Burglar.
If Tenebrous Nightgaunt enters play insane (Things in the Ground, for example) what happens to Day cards after he restores. Will it be both Day and Night at the same time?
EDIT: It would help if I read the rules. Looks like it would be both Day and Night. Seems like that could be a fun idea for a gimmick deck, making it both Day and Night at the same time. There are some Syndicate cards from the Terror in Venice box that would love that.
I love Day+Night, and having cards enter insane is one of the easiest ways to make it happen.
Also, I was recently encountered the word tenebrous elsewhere and looked it up, apparently it means: dark; shadowy or obscure.