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The Guardian



The Guardian

The Guardian



Type: Conspiracy Faction: Neutral
Struggle Icons:
Game Text:
When you play this conspiracy, search your deck for a Day or a Night card, reveal it and add it to your hand. Then, shuffle your deck. While this conspiracy is in your won pile, increase the cost of any opponent's triggered effect that targets characters you control by 1.
Set: TiV
Number: 27
Illustrator: Mark Molnar


1 Comments

I know The Great Work was meant to pair nicely with Relentless Stalker, but I think The Guardian is a much better friend for the Stalker.  With The Great Work, your opponent might not ever be affected by it because 1) he might not have any critical events that he needs to play before The Great Work is won, and 2) it's not terribly difficult to work around The Great Work if you want to use some combat tricks.  

 

With The Guardian though, you first get to go get a card like San Marco to help you win it (San Marco + Trial Judge = your opponent is NOT winning The Guardian).  Then, the Stalker guards The Guardian, daring your opponent to come challenge you there, until you finally win The Guardian, and now your guys are permanently protected by a guardian angel (or should I say, guardian sphinx?).

 

The Great Work: you don't really want anyone to win it unless it's your third story because once it's won, it's not protecting you anymore

The Guardian: it helps you when it comes in, and it helps you permanently when it leaves (assuming you won it); and you're still left with your San Marco (or whatever) afterward, which can add additional protection with Church Operative

 

I see how The Great Work could be really good, but it seems hard to know how much it's helping you because it's not always easy to know what your opponent ISN'T playing.  Meanwhile, The Guardian is protecting your characters from everything both in play and out of play.  IMO, The Guardian deserves the 4 stars, and The Great Work deserves the 2 stars, not the way it is now.


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