Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* * * * -

Fregoli Delusion



Fregoli Delusion

Fregoli Delusion



Type: Support Faction: Hastur
Cost: 1
Game Text:
Madness.
Attach to a [Hastur] character.
If attached character goes insane, do not discard Fregoli Delusion.
Disrupt: Before a story struggle is resolved at a story, exhaust attached character to commit it to that story.
Set: The Mark of Madness
Number: 22
Illustrator: Rafał Hrynkiewicz


4 Comments

Very good to commit a character right before arcane, after the danger of combat has passed.

This could be a major tool for Hastur to circumvent one of its traditional weaknesses.

Patron will ensure you'll recover the Delusion should the afflicted character die... 4/5

How does this card work? If it is not discarded, does it stay attached to the insane character, or is it available in play to be re-attached to some other character with the same controller?

It stays attached. You could interprit it in other ways, but those ways are more far fetched than the logic that it stays attached

    • RichardPlunkett likes this

I think this card is the BFF of Ardois-Bonnot.


Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.