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Degenerate Gambler
Submitted
Darksbane
, Jun 09 2011 03:22 AM | Last updated Jun 09 2011 03:22 AM
![]() Degenerate GamblerType: Character Faction: Syndicate Cost: 1 Skill: 1 Icons: Game Text: Independent. Action: Pay 2 to name a card type. Then, reveal the bottom card of your deck. If the revealed card is the same as the named type, add it to your hand. Otherwise, put the card in your discard pile. Set: TGS Number: 97 Illustrator: Kulbongkot Chutaprutikorn |
Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
5 Comments
I'm trying this guy out with Naomi O'Bannion, Peter Clover, Isaac Miles, and City Map. The latter three cards make the Gambler OK. His ability is still expensive, but he's still nice in retrieving a lost card that I want back.
What I'm really excited about is using Naomi to trigger a Tactic, using the Gambler to intentionally "guess" wrong about the Tactic that Naomi just put on the bottom of my deck, and then using Naomi to trigger the same Tactic again. This might occur over the span of my turn and my opponent's turn, but I still like how Naomi wins when the Gambler loses.
I like the idea of using him with fated cards to get them back into your hand.
Smugglers is certainly far better at what Degenerate Gambler tries to do.
Note that I'd only use the Gambler's ability if I know what the bottom card is (unless I have Naomi out).
Well, the cost for Smugglers covers more than their ability.