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Ancient Chthonian



Ancient Chthonian

Ancient Chthonian


Father of Worms
Type: Character Faction: Shub-Niggurath
Cost: 6 Skill: 7 Icons: (T) (T) (C) (C) (C)
Game Text:
Chthonian.
Response: After Ancient Chthonian enters play, search your deck for any number of Chthonian characters, reveal them, and shuffle your deck. Then, put the revealed cards on top of your deck in any order.
Set: The Thousand Young
Number: 21
Illustrator:


2 Comments

From http://www.cardgamed...ew-part-2-r1370
 

BanalityBob - 1/5 - The Father of Worms is expensive, has no protection, is unique, and ties up your draw steps. On top of that, there are two other Chthonian characters in the game so far, and while Grasping Chthonian is a Shub staple and Telepathic Chthonian is pretty good, they’re not enough to warrant using a sub par character this expensive.
Danigral - 2/5 - Okay, so he’s expensive, redundant icons, and no synergy in this box, but looking at the entire cardpool, there might be something here. Using it with something like Under the Porch or the new Ghoul Tunnels can let you stack the deck, and finally you will have an excuse to try out Telepathic Chthonian to control characters, not just supports. Also, Sinkhole! is now more reliably the cheapest character destruction in the game.
dboeren - 1/5 - I wish this card worked better, but we just don’t have enough good Chthonians for him to work yet. There is at least the potential that he could be better later on, but right now there’s just not enough reason to theme a deck around this guy.
Kamacausey - 1/5 - For such a high cost this guy doesn't do enough and the cthonian theme isn't supported enough to warrant wanting to play this guy. If he put the characters in your hand he still probably wouldn't see play. That fact that he chokes your draw makes things even worse.
mnBroncos -1/5- So a 6 cost for not even an ancient one... Also, really on top of the deck?? On Top?? Would it really be too powerful if made it like max three cards but go into hand.... Chthonian isn’t even that strong of a Subtype yet I don’t get why this guy was made this way really don’t see him ever seeing play.
Reckoner - 1/5 - 6 cost is a lot, Ancient One territory. For that cost you have to get a lot in order to justify running a card and Ancient Chthonian just doesn’t cut it. There are two glaring problems, in my opinion, most important is the lack of good chthonians and second is the lack of an arcane icon.

I'm secretly in love with this when combined with Things in the Ground, both mechanically and flavor-wise.  It reminds me of that old '90s movie, Tremors, with Kevin Bacon fighting those giant worm creatures.  You have to admit - using Twilight Gate or Ghoul Tunnels to drop an Ancient Chthonian, stacking the deck with Chthonians, and then using Things in the Ground to have a bunch of worms busting into play sounds pretty fun.  I haven't quite figured out what to do next after I have all these insane worms on the table, but when I figure it out, I'm looking forward to my "Crazy Worm" deck.

    • snarkherder likes this

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