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Dark Sargassum



Dark Sargassum

Dark Sargassum



Type: Character Faction: Shub-Niggurath
Cost: 6 Skill: 6 Icons: (T) (T) (T) (C) (C)
Game Text:
Servitor. Dark Young.
Resilient.
Response
: After Dark Sargassum is committed to a story, reveal the top card of your deck. If the revealed card is a [Shub-Niggurath] character, put it into play committed to a story. At the end of the phase, sacrifice that card.
Set: The Thousand Young
Number: 22
Illustrator:


2 Comments

From http://www.cardgamed...ew-part-2-r1370
 

BanalityBob - 3/5 - Dark Sargassum has a very strong ability, and with the amount of Resilient in the set, it has a strong possibility to be super dangerous. It is expensive though, so even if you are ramping, this is going to be what closes out the game for you, not what gets you in the game.
Danigral - 2/5 - Another big dude with a high cost and redundant icons. This one’s effect could be considered very good, but the game would have to be slowed down significantly already for this to make a difference either on defense by pulling out additional defenders, or as an attacker by getting something like Lost Explorer for some investigation icons. Either way, it may be too late.
dboeren - 3/5 - Being oriented toward mono is I think too much of a limiting factor. He has the potential for big swings, just not reliably enough for my taste. Might be some potential with cards that can stack your deck for better triggering.
Kamacausey - 2/5 - Kind of like the high costed cthonian this guy just doesn't do enough. There are much better characters for cheaper. Maybe there is some kind of combo with this guy out there though...
mnBroncos - 2/5 - I am not a fan of the Resilient keyword, also not a fan of running mono-faction most of the time.. With that this guy can win games because surprise character commitment is big deal, however, I just don’t see this guy getting played at the 6 cost.
Reckoner - 2/5 - The ability is nice, but the limitations are too much. Limiting the character to Shub and being unable to ready itself via Arcane struggles means that this will most likely be on the sidelines. There are some nice synergies with Resilient, but I just don’t see that being enough.

It seems to me like a lot of Shub's most expensive characters don't have stats/abilities that justify the cost.  It almost seems like they're expensive just for the sake of being expensive, so you justify resource ramping and cost reducers.  Meanwhile, the 3-cost and 4-cost characters in the other factions are far more efficient, meaning there's no need to build up for giant characters unless you're doing it just for the fun of it.


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