Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

Jean Deveraeux



Jean Deveraeux

Jean Deveraeux


Shadow Mage
Type: Character Faction: Shub-Niggurath
Cost: 2 Skill: 1 Icons: (T) (C)
Game Text:
Sorcerer.
Toughness +1.
If an opponent wins a story to which Jean Deveraeux is committed, you choose whether or not to trigger the story’s effect as if you had won it, instead of your opponent.

Flavor Text: And the shadow flowed like mercury between his fingers.
Set: The Thousand Young
Number: 4
Illustrator:


1 Comments

From http://www.cardgamed...ew-part-1-r1364
 

Banalitybob - 2/5 - Toughness and okay icons make Jean Deveraeux not a complete waste of deck space, and his Sorcerer subtype can help Yog/Shub decks that run 9th Ward. However, he’s unique, and his ability is dependent on a completely randomized aspect of the game though as well as your opponent winning a story, so it’s not relevant enough to be worth much of anything. It would take a special deck or a limited collection for me to slot him, and even then, he’d probably be a 1 of to fill in a gap.
Danigral - 4/5 - This is going to go in every Shub deck eventually simply because a lot of the stories are so automatic and “win-more” that he alone can slow your opponent down. No longer can a slow start turn into a loss when your opponent happens to win Chaos Unleashed, or trigger one-sided story effects. He’s a pretty solid character too.
dboeren - 4/5 - Solid icons and Toughness for his cost, although skill is a bit low. His ability makes him a bit like a budget non-Loyal version of Ardois Bonnot to cover your stories with really bad story effects. Sorcerer is kind of nice too.
Kamacausey - 3/5 - Decent icons and toughness for two cost is nothing to sneeze at! His ability, although dependent on what stories are out and if he is at the story or not, can be game changing if it goes off so this guy will definitely see some play. I disagree that he is for every deck though.
mnBroncos - 4/5 - I think this guy will be at least a 1 of in most Shub decks. Being able to not let your opponent trigger a key story effect or forcing opponent to trigger an effect that greatly hurts them can be a huge game changer.
Reckoner - 4/5 - This guy is going to see a lot of play, good icons and a fantastic ability. Being able to shut down stories like Chaos Unleashed or forcing an opponent to trigger something like Within the Ice is really powerful. He does not get a 5 because he is unique and has relatively low skill.


Call of Cthulhu: The Card Game, Living Card Game, the Living Card Game logo, Fantasy Flight Games, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.