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Dangerous Inmate



Dangerous Inmate

Dangerous Inmate



Type: Character Faction: Hastur
Cost: 2 Skill: 2 Icons: (C)(A)
Game Text:
Cultist. Lunatic.
Action: Drive Dangerous Inmate insane to choose a character with printed skill 2 or lower. That character goes insane.
Flavor Text: The other inmates steered clear of him. Even the staff avoided him as much as possible.
Set: SfW
Number: 86
Illustrator: Tiziano Baracchi


2 Comments

Dangerous Inmate reads "That character goes insane." There is no ",if able" as there is on eg Charles Dexter Ward. Does this mean Dangerous Inmate and eg. Victoria Glasser can drive characters insance irrespective of (T) icons and Willpower, or is "if able" assumed?

This question is answered at ffg forum/topic/27366-victoria-glasser/ .

Dangerous Inmate or Victoria Glasser can Choose characters with (T) or Willpower, but they do not go insane. So Victoria Glasser can Choose herself to (not) go insane, making it a rather weak Forced Response.

    • RichardPlunkett likes this

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