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Bara KOTHH post FAQ v2
Submitted
DJJ
, Apr 29 2014 04:20 PM | Last updated Apr 30 2014 03:49 AM
Baratheon
Submitted by: | DJJ |
Submitted: | Apr 29 2014 04:20 PM |
Views: | 3258 |
Last updated: | Apr 30 2014 03:49 AM |
Category: | Baratheon |
Deck Name: | Bara KOTHH post FAQ v2 |
Deck Contents: | Total Cards (63) House (1) House Baratheon (Core) x1 Agenda (1) Knights of the Hollow Hill (MotM) x1 Plot (7) Valar Morghulis (Core) x1 The First Snow of Winter (ODG) x1 Retaliation! (ASoSilence) x1 Shadows and Spiders (LotR) x1 Muster the Realm! (QoD) x1 Wildfire Assault (Core) x1 Men of Pride (THoBaW) x1 Character (33) Ashemark Knight (FF) x2 King Balon's Host (TWot5K) x1 Asshai Initiate (KotStorm) x2 Brightwater Man-at-Arms (FF) x3 Dale Seaworth (AToTT) x3 King Robert's Host (TWot5K) x1 Maester Cressen (AHA) x2 Margaery Tyrell (TftRK) x1 Melisandre (Core) x1 Robert Baratheon (KotS) x2 Royal Entourage (TTotH) x2 Salladhor Saan (KotStorm) x1 Ser Davos Seaworth (WLL) x1 Ser Jaime Lannister (TK) x3 Coldhands (THtW) x1 Brienne of Tarth (PotS) x1 Syrio Forel (TftRK) x2 King Joffrey's Guard (TWot5K) x1 Sister of Truth (KotStorm) x1 Shadow Enchantress (OSaS) x1 The Golden Company (AHM) x1 Location (13) Blackwater Bay (TBoBB) x2 Narrow Sea (KotStorm) x3 Seat of Power (WotN) x2 Stormlands Fiefdoms (KotStorm) x3 The Black Cells (TftRK) x1 The Red Keep (TftRK) x2 Attachment (2) Melisandre's Favor (THtW) x1 Motley (Core) x1 Event (15) Desperate Measures (TCC) x3 Favorable Ground (QoD) x2 Fiery Kiss (ODG) x2 Nightmares (LoW) x1 See who is Stronger (KotStorm) x3 The Hand's Judgement (TTotH) x1 Storm the Gate (TBG) x2 Right of Conquest (SoW) x1 |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 2, 3, 4, 3, 5, 3, 4 Average Plot Income: 3.429 Number of deck cards providing income: 0 Average deck cards income: 0 Number of cards providing influence: 8 |
8 Comments
I guess I'd start by saying drop the Red Keep, put in more cheap 1 influence locations (as you only need 3 influence for See Who Is Stronger) and go for the Viper's Bannermen. I'd also drop any out of house stuff except the very best big armies. Ashermark Knight for 4 is too much, and hes not worth See Who is Stronger, being an enabler in the deck rather than a result.
As a discard enabler, my pick at the moment is Aegon's Favor, but being out of house for you it may not be worth it, as you'll need to go Conquest Targ, then you'll lose your inbuilt Influence... which is why the next deck I'm building is Targ recursion!
Thanks for your thoughts. The red keep is in there as a location as a result of wanting to make sure you can Storm the Gates, Favorable Grounds and See Who is Stronger consistently (as suggested by Karma). JCWamma's original version of the deck ran the Bannerman as it's restricted for card advantage but this deck's idea of card advantage is draw from Jamie and recursion from the discard pile via Dale, Cressen, Robert and Blackwater Bay.
Ashemark Knight is part of the discard engine. Being able to selectively discard the armies (or shadows cards) into the discard pile and draw multiple times is very powerful. Other potential discard locations were Ashemark (previously didn't need the gold as I was running Redwyne but may end up going back in) and Fury. Lucky Bones was a possibility but JCWamma pointed out that most of my chars will be bouncing rather than actually sticking around long enough to have an attachment on it.
I was running Fury recently but found that under the new requirement that part of the effects must be triggerable reduced the situations where you could actively choose to discard.
As another thought, do you think there might be any mileage in a Rule By Decree aimed at yourself?
I'm not sure though, as the control of what is discarded may be more important to you than sheer volume of cards discarded, as you're limiting your recursion to big armies.
Also the knight is still a Str 2 Bicon body rather than a strength boost. I think Aegon's favor to me feels more like a win more card for this deck but I'll have a think whether it could work as an alternative discard engine. Just so you're aware (as you're thinking about recursion) I was also considering running Ghost of High Heart to either target myself early game or my opponent later.