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Night's Watch
Submitted
Javaman
, Aug 27 2013 01:39 AM | Last updated Aug 27 2013 02:42 AM
Baratheon
Submitted by: | Javaman |
Submitted: | Aug 27 2013 01:39 AM |
Views: | 1842 |
Last updated: | Aug 27 2013 02:42 AM |
Category: | Baratheon |
Deck Name: | Night's Watch |
Deck Contents: | Total Cards (60) House (1) House Baratheon (Core) x1 Agenda (3) The Builders (ASitD) x1 The Rangers (WotN) x1 The Stewards (AKitN) x1 Plot (7) The Power of Arms (Core) x2 At the Wall (ASitD) x1 King's Landing Coup (AToTT) x1 Rains of Autumn (Core) x1 Winter Festival (WotN) x1 Twist of Fate (APS) x1 Character (33) Benjen Stark (Core) x1 Defenders of the North (AKitN) x3 Dolorous Edd (TWH) x2 Jon Snow (Core) x1 Maester Aemon (Core) x1 Maester Aemon (ACoS) x1 Old Bear Mormont (RotO) x1 Qhorin Halfhand (LoW) x1 Ranger of the Watch (WotN) x3 Samwell Tarly (TRS) x2 Septon Cellador (WotN) x1 Steward of the Watch (AKitN) x1 Stonesnake (BtW) x1 Stannis Baratheon (AKitN) x2 Stannis's Cavalry (KotStorm) x3 Old Bear's Crow (TGM) x3 Cotter Pyke (TBC) x3 Carrion Bird (ASoS) x3 Location (11) Castle Black (WotN) x3 The Wall (RotO) x3 The Shadow Tower (TWH) x2 Shivering Sea (KotS) x3 Attachment (7) First Ranger (TBC) x2 Longclaw (ASitD) x3 Formal Petition (PotS) x2 Event (9) Passing the Wall (AToTT) x3 The Sword in the Darkness (ASitD) x3 Yoren's Task (BtW) x3 Just messing about with the idea. Straightforward pure night's watch, focusing on them for synergy. High card draw, and a petition to offset the agendas. |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 3, 3, 4, 4, 4, 4, 5 Average Plot Income: 3.857 Number of deck cards providing income: 0 Average deck cards income: 0 Number of cards providing influence: 3 |
4 Comments
Through the Magic of cheating.
Silly of me, I missed that bit of text. Which sucks, because I love the put-in-play/draw effect. And looking at the cards now, Maester Aemon's Targ version needs to go, because he's not worth 4 gold. Hmm. Maybe run it as a stark deck with Alliance for Stannis? He's the main reason it's Bara.
Also, Thoughts on cost reduction? Beyond the Gift, Which I don't have, I'm unsure what would be good. That's another reason Passing the Wall was in there.
I think other than the gift the only thing that reduces neutral characters is the shivering sea which has to be discarded to be used.
There's Flea Bottom which reduces the cost of a character by 2 but they come in knelt.
but here's a link to all the cost reducing locations in the game
http://www.cardgamed...e=lo&house=b,n