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House of Shadows

Lannister
Submitted by: Newoo
Submitted: Mar 04 2013 03:23 PM
Views: 1145
Last updated: Mar 04 2013 09:14 PM
Category: Lannister
Deck Name: House of Shadows
Deck Contents: Total Cards (61)

House (1)
House Lannister (Core) x1

Agenda (1)
House of Dreams (ARotD) x1

Plot (7)
City of Lies (CoS) x1
City of Spiders (TftRK) x1
City of Soldiers (TBoBB) x1
City of Sin (AToT) x1
City of Secrets (TTotH) x1
A City Besieged (CD) x1
Valar Morghulis (Core) x1

Character (30)
Gold Cloaks (AToT) x3
Qyburn (SaS) x2
Ser Mandon Moore (TBoBB) x2
Silent Sisters (KotS) x3
Tyrion Lannister (CoS) x2
Varys (SaS) x2
Cersei Lannister (AToT) x2
Littlefinger (SaS) x2
Syrio Forel (TftRK) x2
Tywin Lannister (TTotH) x2
Pyromancer's Apprentice (TBoBB) x3
Tribeless Vagabond (OSaS) x3
Turncloak Mercenaries (AE) x2

Location (14)
King's Landing (SaS) x2
Alchemist's Guild Hall (TBoBB) x3
Kingdom of Shadows (KotS) x3
Shadowblack Lane (Core) x1
Shae's Manse (TTotH) x1
Tunnels of the Red Keep (CoS) x1
Twilight Market (AToT) x3

Attachment (8)
Rusted Sword (PotS) x3
Dragonbone Dagger (THoBaW) x3
Widow's Wail (LotR) x2

Event (9)
A Fistful of Coppers (AToT) x3
Condemned by the Council (AToT) x2
The Wealth of the Rock (LotR) x2
Terminal Schemes (LotR) x2

Neutral and Lannister cards, effects with shadow cards. Use House of Dreams and Tunnels of Red Keep gives you nice STR bonus against your enemies. City plot cards, more nice effects with Shadows or something else if needed (City of Lies + City of Spiders, you can use City of Spiders how you see fit, but with City of Lies gives you more bonuses with Shadows cards). Also some Mercenaries to give you some draw effects with Gold Cloaks. Use Tywin Lannister to use your when this card comes out of shadows effects more than once, like Qyburns Response. Or you could return your enemies cards back in to shadows if that fits you. I do not own this deck, but wanted to see what people thinks about deck like this, would this work?
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 3, 1, 3, 3, 4, 4, 2
Average Plot Income: 2.857
Number of deck cards providing income: 3
Average deck cards income: 1.000
Number of cards providing influence: 0


2 Comments

Photo
slothgodfather
Mar 04 2013 09:47 PM
I know you have ways of getting cards into shadows, but I don't feel you have enough economy in the deck. Also, I'd drop 1 Kingdom of Shadows as 3 seems to be over kill. Having more than 1 on the board doesn't gain you anything more than the additional +1 gold, so might as well include a zero cost gold producer. Regardless of decktype (excluding Hollow Hill decks) I tend to lean towards at least 10 econ cards.

Also, tunnels can give your guys great strength, so take advantage of that by running more cheap characters. This can help with setup and gold curve.
Photo
scantrell24
Mar 05 2013 03:11 AM
Interesting take on HoD Tunnels. Why so many attachments? Unless I'm missing something there are no influence-providers for Rusted Sword and you're not even light on military icons.