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Lannister - High gold income Power behind the throne v2

Lannister
Submitted by: mattshawman
Submitted: Feb 14 2014 08:49 PM
Views: 2061
Last updated: Feb 16 2014 07:31 AM
Category: Lannister
Deck Name: Lannister - High gold income Power behind the throne v2
Deck Contents: Total Cards (61)

House (1)
House Lannister (Core) x1

Agenda (1)
The Power Behind the Throne (LotR) x1

Plot (7)
Uneasy Truce (Core) x1
Game of Thrones (LotR) x1
Frey Hospitality (LotR) x1
Valar Morghulis (Core) x1
All the Gold in Casterly Rock (LotR) x1
Breaking and Entering (LotR) x1
Shadows and Spiders (LotR) x1

Character (36)
Lannisport Moneylender (LotR) x3
Lannisport Steward (Core) x2
Lannisport Weaponsmith (Core) x2
Littlefinger (Core) x1
Castellan of the Rock (BoRF) x3
Tywin Lannister (TK) x2
Arrogant Contender (LotR) x2
Ser Jaime Lannister (LotR) x1
Doubting Septa (LotR) x3
Ser Kevan Lannister (LotR) x1
Cersei's Attendant (Core) x2
The Regent's Spy (TIoR) x3
Cersei Lannister (LotR) x2
Bronn's Hireling (LotR) x3
Bronn (LotR) x1
Jhalabar Xho (TWot5K) x1
Little Bird (RotK) x3
Myrcella Lannister (LotR) x1

Location (11)
Pentoshi Manor (AHM) x3
Lannisport (Core) x2
Lannisport Treasury (LotR) x2
The Goldroad (LotR) x3
Queen Cersei's Chambers (LotR) x1

Attachment (6)
Increased Levy (LotR) x3
Dragonbone Dagger (THoBaW) x2
Bastard (LotR) x1

Event (8)
A Lannister Pays His Debts (Core) x2
The Hand's Judgement (TTotH) x2
Double Bluff (LotR) x2
Terminal Schemes (LotR) x2

The high gold income allows for getting chara's out easily and also leaving some for Lannisport and helping win dominance. Then plough ahead with the intrigue attack. (submitted with plots this time)
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 4, 3, 3, 2, 3, 3, 3
Average Plot Income: 3.000
Number of deck cards providing income: 13
Average deck cards income: 1.385
Number of cards providing influence: 0


5 Comments

Photo
mattshawman
Feb 15 2014 08:56 AM
Forgot to add plots (sorry) so I will resubmit.
Photo
mattshawman
Feb 15 2014 09:45 AM
I'll just list them here for the time being:

Uneasy Truce
Frey Hospitality
Game of Thrones
Breaking and Entering
Shadows and Spiders
All the gold in Casterley Rock
Valar Morghulis

Also wanted to add that i’ve seen reasonable success so far, but I think there may be too many weenies so on occasions I lack strength in challenges. Just added Little Bird so will see how this works. Also considering dropping the Dragonbone Dagger for Gutter Rats Cunning and also getting rid of Double Bluff for Misinformation.

Any advice and input would be appreciated!
With so much focus on Intrigue, how are you dealing with the other challenges? Specifically, defending them?

With so many 1g characters, Bronn's Hirelings could be upgraded to House Payne Enforcers, who give you +1 strength and Military over the Hirelings.

You have lots of characters and gold, but no card draw, so you will empty your hand quickly and end up with wasted gold. Sure it helps you win dominance, but between gold and characters, you only need 1 more than your opponent.
Photo
mattshawman
Feb 16 2014 11:14 PM
I have found that on occasions I have found myself with an empty hand. Maybe a golden tooth mines in there as well?

I found the double bluff's helped with defending other challenges early on by changing the claim to power or intrigue if I have no cards, but the usefulness of this fades quickly.

I'll have a look out for House Payne Enforcer. Don't have that chapter pack so i'll add it to my list!

Thanks for your reply, always appreciated!
I can't think of any Lannister deck I've ever tried without Golden Tooth Mines. Even Clansman, since they want cards, just discard them when they want to.

If you can get hold of him, Tommen is great as well. Either you are able to draw cards, or you are turning off their King.