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PbtT Control

Lannister
Submitted by: notonalot
Submitted: Mar 31 2013 07:22 PM
Views: 2135
Last updated: Apr 01 2013 03:33 AM
Category: Lannister
Deck Name: PbtT Control
Deck Contents: Total Cards (62)

House (1)
House Lannister (Core) x1

Agenda (1)
The Power Behind the Throne (LotR) x1

Plot (7)
Cersei's Scheme (TPoL) x1
Breaking and Entering (LotR) x1
Frey Hospitality (LotR) x1
Game of Thrones (LotR) x1
Shadows and Spiders (LotR) x1
The Breaking of Oaths (KotS) x1
Valar Morghulis (Core) x1

Character (30)
Cersei Lannister (LotR) x3
Cersei's Attendant (Core) x3
Enemy Informer (Core) x3
Joffrey Baratheon (PotS) x1
King Joffrey's Guard (TWot5K) x1
Littlefinger (SaS) x2
Maester Creylen (FtC) x2
Myrcella Lannister (LotR) x2
Penny (VD) x1
Ser Arys Oakheart (PotS) x1
Ser Balon Swann (TWH) x1
Ser Kevan Lannister (LotR) x1
Ser Lancel Lannister (CtB) x1
Shagga Son of Dolf (DB) x1
The Hound (PotS) x1
Ser Jaime Lannister (Core) x1
Fleet from The Arbor (RotK) x2
Paxter Redwyne (TGF) x1
Tommen Baratheon (SA) x2

Location (17)
Golden Tooth Mines (Core) x3
Lannisport Brothel (Core) x1
Lannisport Tourney Grounds (ODG) x1
Pentoshi Manor (AHM) x3
Queen Cersei's Chambers (Core) x1
Sunset Sea (Core) x3
The Goldroad (Core) x3
The Iron Throne (LotR) x1
Volantis Inn (AHM) x1

Attachment (3)
Increased Levy (LotR) x3

Event (12)
A House Divided (WLL) x3
Misinformation (TWH) x2
You've Killed the Wrong Dwarf! (Core) x2
Condemned by the Council (AToT) x2
Die for Your King! (AE) x1
Wars Are Won with Quills (PotS) x2

Abusing the great locations that lanni has at its disposal. Haven't gotten around to playing with this deck yet but what do you guys think? Suggestions?
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 3, 3, 3, 3, 3, 3, 2
Average Plot Income: 2.857
Number of deck cards providing income: 7
Average deck cards income: 1.000
Number of cards providing influence: 4


9 Comments

wars are won with quills is an awesome control event but i think a 3rd condemned and a 3rd misinformation are better.u have many characters with no intrigue icon,how do u expect to pull 2 successful attacks and 1 defense?i would try and find space for some hirelings,septas and the gold producing weenies instead of creylen,littlefinger,the hound,lancel shagga and the 2nd myrcella...creylen and myrcella are too aggro for what you are trying to accomplish,littlefinger too expensive for an effect of lesser impact than cersei and the rest have no synergy
As far as the events go I actually haven't played a lot of lanni, mostly play martell. So I was just looking at what looks good and I just thought quills would be really good for that power grab (giving you a free undefended blue after your two greens) but I'm not too attached especially if you have some experience and recommend those.

In regard to intrigue characters, I have 22 characters cards with intrigue icons and while some are unique, not all of them are. Is this not enough? Do you normally recommend all 30 having intrigue?
I guess I was just a bit worried about getting steamrolled in red challenges. Cards like the hound,shagga, jaime give me really easy red defense. Shagga and Jaime (if i go first) can basically red attack, force them to either kneel and block or let it through and kill someone then they get to participate in the defense when I get attacked. Maybe this isn't necessary? I guess you could just throw in a lot of the weenies and just use them out for claim instead.

My thought on littlefinger was this. While hands down cersei is way better, it is always scary making your whole plan revolve around 1 card basically. This way if cersei were to die I have another non-kneeler (with stealth) that can do some real damage during the double intrigue. Is your thinking that by using control and a bunch of weenies the bigger cards wouldn't matter as much?

I was actually on the fence about creylen but I was just thinking he would be good when you need to grab that last bit of power.

What do you think about the plots? I really wasn't sure about those
first of all you seem like a great player from the way you argue about your choices.

regarding events : i play 3x condemned by the counsil,3x wrong dwarf,3x misinfomation,3x house divided.cant strech how good misinformation is.

regarding characters : i have 28/32 intrigue on my build.2 carrions 1 tommen 1 arys.although you make a strong argument about military,as you imagined i just dont care about it.between septas and attendants dying i have nothing to worry about.i use losing military like martel : you stick the "i lose more by making military challenges" mentality.its really aggravating too.

generally the pbtt deck has 2 main builds :

the aggro uses characters like yours with blockade,fear of winter for turns 1,2 trying to win of better setup and cersei as a closer.

the control one plays castellan or pentoshi manor and unimportant intrigue weenies with deadly on the intrigue to get the unopposed t1 is usually breaking and entering and if they still have cards in hand men of duty t2,then valar everything and ride the +4-6 card advantage.this control plays definitely breaking & entering,shadows & spiders,valar.the rest can be loyalty money can buy,forgotten plans,frey hospitality,cersei scheme,game of thrones,art of seduction,men of duty.
This is a N00b question, but what is the meaning of Aggro? I assume it is an aggressive rush deck but I wanted to be sure.

I would suggest adding in some weenies that produce gold for you and adding Bronn (LotR) as he is a good deterrent.
Photo
ShadowcatX2000
Apr 03 2013 03:13 AM

This is a N00b question, but what is the meaning of Aggro? I assume it is an aggressive rush deck but I wanted to be sure.


Aggro means aggressive, though most people wouldn't consider PBtT aggro so much as rush. Generally aggro is meant to as a deck that focuses on winning challenges in order to gain claim, while rush is a deck that focuses on winning challenges to gain power. (It sounds like they'd be the same, but really they're quite different.) Not everyone holds to those definitions though, and some decks are both (Stark siege for example).
So Aggro is just trying to win as many claim challenges and playing aggressively? While the other being just trying to get power through many possible methods as quickly as possible?
My belief was always that "Rush" was basically "get 15 power as quickly as possible".
"Aggro" means "win as many challenges (usually of a specific type) as possible, with the intention of winning after game control has been attained". Think of it on a spectrum of Rush => Aggro => Control. There's no dividing lines, but there are characteristics that put a deck into each category.

So PBtB is considered 'aggro' since you are multi-attacking Intrigue as many times as possible to empty the opponent's hand, and there for allowing you to win via game-control. Arguably, Baratheon Renown could be considered "aggro" as well, however since you aren't 'controlling the game' its also a bit in the 'rush' category.
the great thing about lannister is that the house is capable of playing along the speed spectrum in the same deck with the same agenda.by definition,pbtt is an aggro agenda.
there are rush elements you can play : cersei,creylen,lannisport,epic battles etc.
aggro elements weenies with deadly like house pain enforcers and bron's hirelings
soft control like penny,attendant,pentoshi manor
and hard control like castellan,brothel,you 've killed the wrong dwarf etc.

the percentage of the above is dictated by the meta but mostly by player's style and in return dictates the plot deck.a perfect example is frey hospitality vs cersei's scheme.in my pbtt builds i played frey almost always but now scheme is starting to become kind of a permanent swap.
Perhaps try to fit in a Casterly Rock (LotR) somewhere? You are running a lot of unique characters and if you can get it into play, having a lot more stealth will give your opponents a lot of headaches.