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First try at building a deck, Martell


Submitted by: rbad
Submitted: Nov 02 2012 11:51 PM
Views: 465
Last updated: Nov 03 2012 04:08 PM
Category: Martell
Deck Name: First try at building a deck, Martell
Deck Contents: Total Cards (60)

House (1)
House Martell (Core) x1

Agenda (0)

Plot (7)
Winter Festival (WotN) x1
Herding the Masses (Core) x1
Valar Morghulis (Core) x1
The Power of Arms (Core) x1
Battle of Oxcross (PotS) x1
Let My Porridge Fly (PotS) x1
To the Spears! (PotS) x1

Character (30)
Lord Edric's Knight (PotS) x3
Areo Hotah (PotS) x2
Harmen Uller (PotS) x1
House Dayne Skirmisher (PotS) x2
Arianne Martell (PotS) x1
House Dayne Knight (PotS) x3
Paramour (PotS) x3
The Bastard of Godsgrace (EB) x1
The Viper's Bannermen (PotS) x1
Orphan of the Greenblood (PotS) x2
The Red Viper (PotS) x2
Darkstar (PotS) x2
Doran Martell (PotS) x1
Ellaria Sand (PotS) x2
House Messenger (PotS) x3
House Dayne Reserves (PotS) x1

Location (12)
Palace Fountains (PotS) x2
Crossroads (Core) x2
Summer Sea (PotS) x3
Water Garden (PotS) x2
Lord Doran's Chambers (PotS) x1
Dornish Fiefdoms (PotS) x2

Attachment (8)
Rusted Sword (PotS) x2
Taste for Blood (PotS) x2
Formal Petition (PotS) x2
Court Advisor (PotS) x1
Lordship (Core) x1

Event (10)
The Prince's Wrath (PotS) x1
Wars Are Won with Quills (PotS) x2
Parting Blow (PotS) x1
Someone Always Tells (PotS) x1
Red Vengeance (PotS) x2
Blood for Blood (PotS) x1
Support of the Kingdom (Core) x1
Make an Example (PotS) x1

I'm still getting used to the game and don't quite have very many cards, but I wanted to build my own custom Martell deck... I know it lacks focus but any help and advise would be greatly appreciated
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 4, 2, 2, 3, 4, 3, 3
Average Plot Income: 3.000
Number of deck cards providing income: 5
Average deck cards income: 1.000
Number of cards providing influence: 11


1 Comments

Since Viper's Bannerman is restricted, you might as well have 3 copies than one... and if you might want to think about adding manning the city wall to get out the army, instead of paying out right for it. It also appears you are on the very low end of how many locations you might want. generally anywhere between 12-16
You should probably drop at least one of the Formal Petitions.
You may want to get more lands with influence then increase Red Vengeance to 3. Awesome card to have, really funny when people have 2-3 claim against u and you totally reverse it (Like the Bastard boys from the starks coming at ya).
Uller is 'ok' but if you dont have a real good draw engine, probably not worth it since your more than likely have less than 7 cards in later stages of game