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House Dayne
Submitted
Javaman
, Aug 27 2013 09:22 PM | Last updated Aug 28 2013 03:03 AM
Martell
Submitted by: | Javaman |
Submitted: | Aug 27 2013 09:22 PM |
Views: | 2164 |
Last updated: | Aug 28 2013 03:03 AM |
Category: | Martell |
Deck Name: | House Dayne |
Deck Contents: | Total Cards (60) House (1) House Martell (Core) x1 Agenda (1) House of Dreams (ARotD) x1 Plot (7) A Song of Summer (ASoS) x1 A Time for Ravens (ACoS) x1 Muster the Realm! (QoD) x1 Valar Morghulis (Core) x1 Manning the City Walls (CD) x1 Frey Hospitality (LotR) x1 Negotiations at the Great Sept (TPoL) x1 Character (32) Darkstar (PotS) x2 Knights of the Sun (ASoS) x3 Starfall Skirmisher (AJE) x3 Starfall Cavalry (MotA) x3 Starfall Bannerman (ASoS) x3 House Dayne Knight (PotS) x3 House Dayne Reserves (PotS) x2 Edric Dayne (IG) x2 House Messenger (PotS) x3 House Dayne Skirmisher (PotS) x3 Maester of the Sun (ASoS) x3 Carrion Bird (ASoS) x2 Location (13) Southron Vessel (IG) x3 Dorne (PotS) x1 Dornish Fiefdoms (PotS) x3 Advisor's Chambers (HtS) x3 Water Garden (PotS) x3 Attachment (4) Black Raven (ASoS) x1 The Art of Diplomacy (PotS) x3 Event (11) Fallen and Reborn (RoR) x3 Parting Blow (PotS) x3 He Calls It Thinking (PotS) x3 The Prince's Plans (TIoR) x2 Here's the House dayne Deck I'm Currently Running. Originally I ran it with Kings of Summer for card draw, but lately I've switched over to House of Dreams to guarantee Dorne is as safe as I can make it. Idea's simple, name Dayne as the Trait, and spam as much stuff onto the board as possible. Prince's Plan to recoup from using The Maester of the Sun, and Southron Vessel to bank gold until you get the Knights of the Sun in Play. Lot's of intrigue Locations to pay for F&R and PP, and with the new Booster, I'm ditching the Water Gardens for the Southron Stronghold, which may free up the Advisors chambers space for some thing else. I haven't got The Starfall Healer, Advisor or the location, which is why they're not in here. Thoughts? |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 5, 4, 5, 2, 1, 3, 3 Average Plot Income: 3.286 Number of deck cards providing income: 3 Average deck cards income: 1.000 Number of cards providing influence: 6 |
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