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martell bloodthirst 3rd place batalla por el mure top 4 octgn tourney

Martell
Submitted by: alextrigw
Submitted: Apr 06 2014 12:22 AM
Views: 4560
Last updated: Apr 06 2014 06:38 AM
Category: Martell
Deck Name: martell bloodthirst 3rd place batalla por el mure top 4 octgn tourney
Deck Contents: Total Cards (64)

House (1)
House Martell (Core) x1

Agenda (1)
Bloodthirst (AHA) x1

Plot (7)
Desolate Passage (TRS) x1
Loyalty Money Can Buy (QoD) x1
Fortified Position (LoW) x1
Shadows and Spiders (LotR) x1
The Power of Blood (Core) x2
Valar Morghulis (Core) x1

Character (6)
Arianne Martell (PotS) x2
The Red Viper (PotS) x3
High Septon (LotR) x1

Location (19)
Dornish Fiefdoms (PotS) x3
Ghaston Grey (FtC) x2
Lord Doran's Chambers (PotS) x1
Summer Sea (Core) x3
Meraxes (TBC) x2
King Robert's Chambers (Core) x1
Southron Stronghold (TBG) x1
Street of Silk (LotR) x1
Khal Drogo's Tent (Core) x1
The Red Keep (TftRK) x3
Lost Oasis (AToT) x1

Attachment (8)
Blood of the Viper (OSaS) x2
Taste for Blood (PotS) x3
Snakeskin Veil (CbtC) x2
Thirst-for-Vengeance (VM) x1

Event (31)
Burning on the Sand (RotO) x3
He Calls It Thinking (PotS) x3
Red Vengeance (PotS) x3
The Prince's Plans (TIoR) x3
The Viper's Rage (TftRK) x1
Much and More (AHM) x3
Questioned Claim (AE) x2
Supported by the Smith (AJE) x2
Westeros Bleeds (Core) x2
Favorable Ground (QoD) x2
The Only Game that Matters (LotR) x3
A Gentle Prison (WotN) x2
Blessed by the Maiden (AJE) x1
Judged by the Father (TCC) x1

Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 4, 4, 4, 3, 4, 4, 2
Average Plot Income: 3.571
Number of deck cards providing income: 4
Average deck cards income: 1.000
Number of cards providing influence: 13


17 Comments

Nice combo of High Septon with the holy-deck restackers, I hadn't thought of that.

What made you go with Fortified Position?
well allanys.. ice fischermen... all kind of rush decks.... it helped me every game...and the game i lost in batalla top 4 i lost cause i didnt flip that plot and prefered desoalte passage in a mirror match.... cant tell you how good it is....
Just for general utility then, that makes sense. Wondering if I'd missed a combo.
Why the Khal Drogo's Tent, if you dont mind?
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LorasTyrell
Apr 11 2014 04:55 PM

Why the Khal Drogo's Tent, if you dont mind?

Influence and gold that dosn't get hit by favorable ground, many BT decks run all the chambers in the same deck out of house for that reason
A Greenfied you need to against the marched to the wall
Did you have trouble winning challenges with just 6 characters?

I find that while Red Viper is an excellent character he's only at his best when he's not kneeling to attack, and to do that means being outnumbered, which means its tougher to win challenges, and that generally means its hard to get a decisive surge of power with him in one turn, even with Arianne Martell next to him. To The Spears helps me out here, but was wondering how you addressed it.
Maybe I'm a bit clueless about how OCTGN tournament rules work but aren't you running more than one restricted (even before the new FAQ)?
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LorasTyrell
Apr 17 2014 07:43 AM

Maybe I'm a bit clueless about how OCTGN tournament rules work but aren't you running more than one restricted (even before the new FAQ)?

Nope, Burning on The sand is his restricted

Nope, Burning on The sand is his restricted


Well, with the new FAQ he got 4(?) restricted cards and 1 errated card(Meraxes House Targ only).
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LorasTyrell
Apr 18 2014 07:44 AM

Well, with the new FAQ he got 4(?) restricted cards and 1 errated card(Meraxes House Targ only).

Yeah sorry, forgot to mention this tournament was held pre faq

Well, with the new FAQ he got 4(?) restricted cards and 1 errated card(Meraxes House Targ only).

Yeah sorry, forgot to mention this tournament was held pre faq


But he is running Ghaston Grey. Was that not restricted before the new FAQ?
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LorasTyrell
Apr 18 2014 08:30 PM
GG was never restricted :D
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mindfever065
Apr 24 2014 02:55 AM
Did I miss something? Favorable Ground forces the discard of all non-limited locations? The Chamber cards are not limited. How are they able to not be hit by Favorable Ground?
They are played as attachments, not locations, so Favourable Ground doesn't touch them.
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mindfever065
Apr 25 2014 02:54 AM
Lol I forgot about that. So I did miss something. Sorry.
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mindfever065
Apr 25 2014 03:00 AM
So alex, now that a ton of your cards are restricted, do you think that there is still a viable build for this theme?