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Martell Brotherhood League Play
Submitted
PulseGlazer
, Dec 07 2012 12:34 AM | Last updated Dec 07 2012 03:08 PM
Martell
Submitted by: | PulseGlazer |
Submitted: | Dec 07 2012 12:34 AM |
Views: | 541 |
Last updated: | Dec 07 2012 03:08 PM |
Category: | Martell |
Deck Name: | Martell Brotherhood League Play |
Deck Contents: | Total Cards (64) House (1) House Martell (Core) x1 Agenda (1) The Brotherhood Without Banners (RoR) x1 Plot (6) City of Lies (CoS) x1 City of Sin (AToT) x1 City of Soldiers (TBoBB) x1 City of Secrets (TTotH) x1 To the Spears! (PotS) x1 Valar Morghulis (Core) x1 Character (32) Anguy the Archer (DB) x1 Beric Dondarrion (IG) x3 Dornish Paramour (TTotH) x3 Flea Bottom Scavenger (AToT) x3 Lost Spearman (MotM) x3 Southron Mercenaries (TBoBB) x2 Syrio Forel (TftRK) x1 The Mad Huntsman (ASoSilence) x2 Arianne Martell (PotS) x1 Darkstar (PotS) x1 Ellaria Sand (PotS) x1 House Messenger (PotS) x2 Orphan of the Greenblood (PotS) x3 Ser Arys Oakheart (PotS) x1 The Red Viper (PotS) x3 Thoros of Myr (RoR) x2 Location (15) Lost Oasis (AToT) x2 The Red Keep (TftRK) x1 Shadowblack Lane (Core) x1 Street of Sisters (Core) x1 Summer Sea (Core) x3 Water Garden (PotS) x3 Dornish Fiefdoms (PotS) x3 Lord Doran's Chambers (PotS) x1 Attachment (3) Venomous Blade (TBoBB) x3 Event (14) Condemned by the Council (AToT) x2 The Viper's Rage (TftRK) x3 He Calls It Thinking (PotS) x3 Parting Blow (PotS) x3 Red Vengeance (PotS) x3 Okay, so here's the rules - I can use 1 house expansion, Core Set, and 2 Chapter Cycles to build a deck. I've chosen Princes of the Sun, Brotherhood Without Banners and King's Landing to build the following deck. Please help me improve it. I assume I'm going to see a ton of Ambush and Burn with the newest Cycle and a lot of Maesters everywhere since they essentially come complete in one Cycle. I don't find Maesters fun and Bruno created an overabundance of Burn, so I want to try something different, but still competitive. The other two options are a Lannister Shadows deck and a Martell Summer. I'll post those over the next couple of days and link back here for thoughts on which is best. Thanks all! |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 3, 3, 3, 4, 3, 2 Average Plot Income: 3.000 Number of deck cards providing income: 4 Average deck cards income: 1.000 Number of cards providing influence: 8 |
4 Comments
You're not going to have much in the way of influence, so using red vengeance is going to be some what difficult. You're screwed on using poisoned knife and alchemist shop because maesters are going to run rampant. (Maesters will be so good in this format. . .) And Lost Oasis can't target your neutral characters.
Maesters and Season decks are going to be ruling the roost I imagine. Targaryen is going to take Maesters and the Narrow Sea cycle. Greyjoy will probably take the Season Cycle and possibly Maesters. Stark will probably take season cycle and champions. Those are going to be hard to beat.
I'll post the Lannister Shadows Deck that's been kicking Targ and Maester's butt around my meta for any help you can give. It uses HoD and Tunnels of the Red Keep to prevent burn and hand destruction and almost all of it is King's Landing cycle or LotR anyway.