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Martell - Playing with the dead

Martell
Submitted by: WHATISTHISPOWER
Submitted: Sep 21 2013 04:59 AM
Views: 1378
Last updated: Sep 22 2013 06:28 AM
Category: Martell
Deck Name: Martell - Playing with the dead
Deck Contents: Total Cards (63)

House (1)
House Martell (Core) x1

Agenda (1)
Knights of the Hollow Hill (MotM) x1

Plot (7)
Valar Morghulis (Core) x1
Doran's Scheme (TGF) x1
Building Season (Core) x1
Shadows and Spiders (LotR) x1
A Time for Ravens (ACoS) x1
Summoning Season (Core) x1
Rains of Autumn (Core) x1

Character (15)
Flea Bottom Scavenger (AToT) x3
Areo Hotah (PotS) x2
Arianne Martell (PotS) x2
Darkstar (PotS) x1
Lord Edric's Knight (PotS) x1
Lost Spearman (MotM) x2
Ellaria Sand (PotS) x1
Dagos Manwoody (TBC) x1
Harmen Uller (PotS) x1
The Red Viper (PotS) x1

Location (21)
The Red Keep (TftRK) x3
Aegon's Hill (TTotH) x3
Rhaenys's Hill (TBoBB) x3
Visenya's Hill (SaS) x3
Shores of the Summer Sea (AToTT) x2
Palace Fountains (PotS) x1
Summer Sea (PotS) x4
The Scourge (ODG) x2

Attachment (4)
Deep Freeze (AKitN) x1
Black Raven (ASoS) x3

Event (23)
Patience (MotM) x3
A Gentle Prison (WotN) x3
Burning on the Sand (RotO) x3
He Calls It Thinking (PotS) x2
Scheming on the Sand (PotS) x3
Much and More (AHM) x3
The Prince's Plans (TIoR) x3
Westeros Bleeds (Core) x3

Get a good amount of draw, use the events to keep from losing challenges, and then make them pay with their own dead pile.

Utilize Prince's Plans to recycle used events back into your hand.
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 2, 3, 4, 3, 4, 4, 4
Average Plot Income: 3.429
Number of deck cards providing income: 0
Average deck cards income: 0
Number of cards providing influence: 7


4 Comments

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WHATISTHISPOWER
Sep 22 2013 06:37 AM
Obviously there are only 3 summer sea cards (not 4) which will bring it to 62. I don't mind running that many, but probably could cut a duplicate or two.

Any ideas or suggestions? I am not set at all on any characters outside of flea bottom scavenger. Also if there might be any other event or response cards. The main point is to stall out long as possible using FBS & much and more to get needed cards an lure opponents into key characters to kill.

I thought about also replacing a plot with Rule By Decree after a much & more first hand before the first plot.
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slothgodfather
Sep 25 2013 05:52 PM
Is this deck for joust or melee? Also, do you plan to play with tournament rules - such as following the restricted list?
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WHATISTHISPOWER
Sep 26 2013 12:11 AM
Yeah I just realized my FAQ was not the most up to date version. It is a joust deck. We usually don't play tournament rules here with friends, but I will rebuild.

Im thinking

- The Scourge
- Red Viper
- Aegon's Hill

Losing the Hill hurts, but I feel like Burning Sand is 100% Vital to the deck and keeping the opposing player from getting too much power before Valar.
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slothgodfather
Sep 26 2013 12:47 AM
It is definitely an interesting build. Since you are making it summer you might look into Maester of the Sun (ASoS) to save your dudes and Open Market (ASoS) to get specific things back from the discard pile in case you either can't reach them with Plans or haven't drawn it yet. Might also go up to 3x on Darkstar (PotS) since he can be discarded "into play" for those effects.