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Martell
Submitted
yoji
, Sep 24 2013 08:15 PM | Last updated Sep 25 2013 05:20 AM
Martell
- yoji likes this
Submitted by: | yoji |
Submitted: | Sep 24 2013 08:15 PM |
Views: | 1753 |
Last updated: | Sep 25 2013 05:20 AM |
Category: | Martell |
Deck Name: | Martell |
Deck Contents: | Total Cards (64) House (1) House Martell (Core) x1 Agenda (0) Plot (0) Character (32) Areo Hotah (PotS) x3 Arianne Martell (PotS) x2 Dagos Manwoody (TBC) x2 Darkstar (PotS) x2 Doran Martell (PotS) x2 Ellaria Sand (PotS) x2 Hellholt Engineer (CbtC) x2 House Dayne Reserves (PotS) x2 Myrcella Lannister (ODG) x1 Orphan of the Greenblood (PotS) x3 Quentyn Martell (TGF) x1 Quentyn's Guard (WLL) x2 Silent Assassin (ASoSilence) x3 Spear Phalanx (HtS) x3 The Red Viper (APS) x2 Location (15) Dorne (PotS) x1 Dornish Fiefdoms (PotS) x2 Ghaston Grey (FtC) x1 Ocean Road (WLL) x1 Palace Fountains (PotS) x1 Shadowblack Lane (Core) x1 Shores of the Summer Sea (AToTT) x2 Street of Sisters (Core) x1 Street of Steel (Core) x1 Summer Sea (Core) x2 The Red Keep (TftRK) x1 The Vaith (TGM) x1 Attachment (5) Poisoned Spear (APS) x3 Taste for Blood (PotS) x2 Event (12) Make an Example (PotS) x2 Red Vengeance (PotS) x2 Secret Alliance (TBC) x2 The Prince's Wrath (PotS) x3 The Viper's Rage (TftRK) x3 |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: Average Plot Income: 0 Number of deck cards providing income: 0 Average deck cards income: 0 Number of cards providing influence: 5 |
9 Comments
Uneasy Truce (2 gold for Military attack)
Retaliation (Win initiative, choose another player for first)
2x The Power of blood (Nobles cant be killed)
Search and Detain (bounce a card without attatchments)
Rains of Autumn (Char, Loc, attch. dont provide income)
I Fight to Win (Select more Titles)
Anyone think this deck will work? im pretty green in AGOT.
Instead of the Red Keep I would include Kingsroad Fiefdom (QoD). It is none unique and helps with initiative to control who is first player. However, if location hate (destruction) is played often, then the Red Keep is a better option.
For melee, I would consider a "share" plot. Counting Favors (Core) is always a solid option first turn to get more cards in hand and to make a deal. Building Season (Core) is also great as it allows you to grab whatever location best fits your current needs for that game/scenario.
Unless you see a lot of Lannister then I think Rains of Autumn is your weakest plot to trade for one of the above.
If you aren't worried about tournament-legal deck building, then I would trade the Vaith for The Scourge (ODG). It doesn't tie up your influence and can strip all icons