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Martell TLV Orphan

Martell
Submitted by: Mazemaster
Submitted: Jul 13 2013 07:40 PM
Views: 1564
Last updated: Jul 14 2013 08:38 AM
Category: Martell
Deck Name: Martell TLV Orphan
Deck Contents: Total Cards (85)

House (1)
House Martell (Core) x1

Agenda (1)
The Long Voyage (TPoL) x1

Plot (7)
Loyalty Money Can Buy (QoD) x1
Take Them by Surprise (LoW) x1
Negotiations at the Great Sept (TPoL) x1
Shadows and Spiders (LotR) x1
The Power of Blood (Core) x1
Valar Morghulis (Core) x1
Breaking and Entering (LotR) x1

Character (38)
Arianne Martell (PotS) x3
Darkstar (PotS) x3
Ellaria Sand (PotS) x3
Orphan of the Greenblood (PotS) x3
Paramour (PotS) x3
The Red Viper (PotS) x3
Lord Edric's Knight (PotS) x3
Ser Barristan Selmy (Core) x1
Edric Dayne (IG) x1
Lady Nym's Guard (RotK) x3
Lost Spearman (MotM) x3
Pit Viper (RoW) x3
Quentyn Martell (TGF) x2
Ser Arys Oakheart (PotS) x1
High Septon (LotR) x3

Location (25)
Dornish Fiefdoms (PotS) x3
Lord Doran's Chambers (PotS) x3
Summer Sea (PotS) x3
Water Garden (PotS) x2
Palace Fountains (PotS) x3
Qhoyne (THoBaW) x3
Shores of the Summer Sea (AToTT) x3
River Row (QoD) x1
Shivering Sea (KotS) x3
Street of Steel (Core) x1

Attachment (6)
Taste for Blood (PotS) x3
Locked Away (PotS) x1
Milk of the Poppy (Core) x1
Sun Stroke (QoD) x1

Event (16)
Blood for Blood (PotS) x2
The Prince's Wrath (PotS) x3
Red Vengeance (PotS) x3
He Calls It Thinking (PotS) x3
Desperate Measures (TCC) x3
Judged by the Father (TCC) x1
Nightmares (LoW) x1

Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 4, 5, 3, 3, 4, 2, 3
Average Plot Income: 3.429
Number of deck cards providing income: 5
Average deck cards income: 1.000
Number of cards providing influence: 15


3 Comments

Photo
fourhoursemen
Jul 15 2013 02:12 AM
Why do you think this is better than simple Martell Icon Control decks? What is the advantage of running The Long Voyage on the Martells' instead of a more orthodox house?
I did not want to dedicate any cards for the sake of card draw, hence TLV is a very simple choice. And I simply like Martell the most...

Deck tactics:
Get power through strong character and taste for blood. Icon removal for challenge control. Desperate measures for having the right answer in time and shores of the summer sea for re-use of icon control. TLV allows to do without any card drawing chars/events/locations, that have no other advantage.

Card pool is limited, so not really competitive. Critics and suggestions highly welcome.
I think your hurting yourself by not including any outside draw other then TLV. Just because you have the draw from TLV doesn't mean that you don't need anymore draw. I'd add in things like Dornish Paramour, House Messenger, Samwell Tarly and some birds. Stuff like that that can be good on set up but gives you draw.
    • fourhoursemen likes this