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Summer Quentyn

Martell
Submitted by: kenaris
Submitted: May 17 2013 08:31 AM
Views: 1555
Last updated: May 17 2013 01:36 PM
Category: Martell
Deck Name: Summer Quentyn
Deck Contents: Total Cards (63)

House (1)
House Martell (Core) x1

Agenda (0)

Plot (7)
To the Spears! (PotS) x1
A Song of Summer (ASoS) x1
A Time for Ravens (ACoS) x1
At the Gates (GotC) x1
Outwit (TIoR) x1
Valar Morghulis (Core) x1
Regroup (KotStorm) x1

Character (34)
Carrion Bird (ASoS) x3
Gilly (RoW) x1
Ghost of High Heart (WLL) x1
Arianne Martell (PotS) x2
Quentyn Martell (VD) x3
Ser Archibald Yronwood (CD) x1
Ser Gerris Drinkwater (CD) x1
Maester of Lemonwood (BtW) x2
Maester Myles (AHM) x2
Maester of the Sun (ASoS) x3
Lost Spearman (MotM) x3
The Red Viper (APS) x3
Informed Acolyte (TIoR) x2
Herald of the Sun (SB) x3
Harmen Uller (PotS) x1
The Bastard of Godsgrace (EB) x1
Ser Arys Oakheart (PotS) x1
Darkstar (PotS) x1

Location (13)
Qhoyne (THoBaW) x3
Palace Fountains (PotS) x3
River Row (QoD) x1
Shadowblack Lane (Core) x1
Street of Sisters (Core) x1
Street of Steel (Core) x1
Flea Bottom (TGM) x1
Water Garden (PotS) x2

Attachment (4)
Taste for Blood (PotS) x3
Black Raven (ASoS) x1

Event (12)
He Calls It Thinking (PotS) x3
Burning on the Sand (RotO) x3
The Viper's Rage (TftRK) x3
Retreat (Core) x3

Have played this deck a couple of times with good results. The only thing I am not totally happy with at this point are the plots, being that there is really only one flex plot (A Song of Summer) with the other plots being needed to be played at specific times. Time for Ravens typically the first plot. At the Gates to pull Maester for current need (Lemonwood to deal with attachments, Maester of the Sun for more Vengeful and saves, Informed Acolyte for more draw but mainly to get Learned Crest to power Outwit plot and Maester Myles to combo with Qoyne.) \\n\\nNot taking Summoning Season which creates a risk of no Quentyn but the Mulligan and Herald of the Sun will hopefully minimize that chance. \\n\\nFrom there its a straightforward Q deck. Get Q in play, get Taste for Blood in play and take control of the game!
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 3, 5, 4, 3, 4, 2, 2
Average Plot Income: 3.286
Number of deck cards providing income: 2
Average deck cards income: 1.000
Number of cards providing influence: 0


2 Comments

Photo
slothgodfather
May 17 2013 01:55 PM

At the Gates to pull Maester for current need (Lemonwood to deal with attachments...)


Lemonwood's effects can only be triggered if you play him. Since AtG puts the Maester into play, you wouldn't be able to trigger his ability.

I've found I like the use of Muster (Core) over the heralds. It allows you to get Quentyn, Darkstar, Drinkwater or Yronwood. Perhaps switch the Messengers for House Dayne Knight (PotS) to help trigger Muster and trim 1x off of the Viper's Rage and Retreat so you can put 2 musters?

I can see the appeal of Regroup, but how often do you wish it was something else?
whups, i guess that gives away that i have never been to a tourny. Regroup is not an ideal plot but it does give me a two claim plot and it also gives me chance to get a key card back from my discard pile like a Burning on the Sand, Taste for Blood or maybe even the Black Raven. Otherwise I might instead play PoTS Red Viper instead of APS Red Viper and then just run a Power of Blood for Regroup. Can't believe I have never caught that about Maester of Lemonwood. Hopefully I have not cheated too many victories because of that.