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Royalty without Banners 1.4
Submitted
Fede
, May 07 2013 03:43 PM | Last updated May 17 2013 03:48 AM
Neutral
- jarydM likes this
Submitted by: | Fede |
Submitted: | May 07 2013 03:43 PM |
Views: | 4206 |
Last updated: | May 17 2013 03:48 AM |
Category: | Neutral |
Deck Name: | Royalty without Banners 1.4 |
Deck Contents: | Total Cards (60) House (1) Neutral Faction (IG) x1 Agenda (1) The Brotherhood Without Banners (RoR) x1 Plot (7) Valar Morghulis (Core) x1 Relentless Persecution (DB) x1 Men of Duty (AHM) x1 Retaliation! (ASoSilence) x1 Men of Pride (THoBaW) x1 Alliance (PotS) x1 Shadows and Spiders (LotR) x1 Character (29) Flea Bottom Scavenger (AToT) x3 Viserys Targaryen (Core) x1 Joffrey Baratheon (LotR) x1 Beric Dondarrion (IG) x3 Lady Stoneheart (MotM) x2 Thoros of Myr (RoR) x2 The Mad Huntsman (ASoSilence) x3 Tom Sevenstrings (RoR) x2 Jack-be-Lucky (OSaS) x2 Anguy the Archer (DB) x2 Ghost of High Heart (WLL) x2 Maester Lomys (CbtC) x1 Asha Greyjoy (WLL) x1 Sansa Stark (TftRK) x1 Robert Baratheon (Core) x1 Orphaned Recruit (OSaS) x2 Location (15) River Row (QoD) x1 Street of Silk (LotR) x1 Street of Sisters (Core) x1 Street of Steel (LoW) x1 Shadowblack Lane (Core) x1 Hollow Hill (ASoSilence) x3 Isle of Faces (APS) x2 Flea Bottom (TGM) x1 The Roseroad (KotStorm) x2 The Searoad (KotStorm) x2 Attachment (7) Court Advisor (PotS) x2 Flaming Sword (DB) x3 Lordship (Core) x2 Event (9) Gossip and Lies (OSaS) x2 Whispers from the Hill (ASoSilence) x2 Paper Shield (QoD) x2 Retreat (Core) x3 |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 2, 3, 3, 4, 4, 4, 3 Average Plot Income: 3.286 Number of deck cards providing income: 4 Average deck cards income: 1.000 Number of cards providing influence: 0 |
13 Comments
I'm planning on using this in an unofficial tournament coming up in my city. I'd very much like to hear what you think of it. And, of course, al criticism is welcome!
And since I am already commenting here, I will add a couple more remarks:
I believe this deck needs some thinning down and since you have a lot of events and attachments, which also makes your setup worse, I would cut some of those. I'm thinking Rusted Sword, since you have no influence to make the best use out of them, maybe Gossip and Lies (it works only for one challenge, so it's not that great) and Ill Tidings, since it's rather situational. Also I would exchange 1 or 2 Retreats for Bodyguard (Core).
As for characters, I would drop 1 or 2 copies of Ghost of High Heart and I would replace Alannys with Asha Greyjoy (WLL). You could then add some more Noble characters and exploit that theme - replace LoW Eddard with Eddard Stark (TTotH) and switch some plot(s) for The Power of Blood (Core) (or 2). Other interesting Nobles for this deck are Lyanna Stark (ODG), Sansa Stark (TftRK) and Baelor Blacktyde (TIoR).
If this is designed for joust games, I would also cut Summoning Season (Core).
And If you're going to make this character changes I suggested, you may need some more income, and in this case I would replace some of the low income plots. So assuming you replaced Summoning Season with The Power of Blood, I would also consider replacing Herding the Masses (Core) (0 initiative and 2 gold makes it not so useful) with one of those:
The First Snow of Winter (ODG) - of your cards it affect, returning Flea Bottom Scavengers and Orphaned Recruits to your hand can be a good thing, and it can really hurt your opponent.
another The Power of Blood (Core).
The Red Wedding (PotS) - has to be timed well, but can really help.
Fleeing to the Wall (Core) - if locations are really popular in your meta, this one can win you games.
I'll check on some of those other changes you mentioned, see what I can do with what I've got. It's got some thinning to do, but I didn't think much about it, since I tried to make it so that you can have a nice supply of drawing
Gossip and Lies (OSaS) has won me quite some challenges, especially when held for the right ones, and Retreat (Core) is there because I tried to build the deck around mostly Unique characters (which explains the choice for plots, as well). Would you really drop the Ghost of High Heart (WLL)? I think that card is unbelievable. The sheer power of knowing every round what's in your opponent's hand, and being able to discard the biggest threat... not to mention the pyschological blow that makes.
I hadn't thought of making the House-splash about nobles, but it might work. I'll look into it a bit more before commenting on it.
Thanks for the comments!
Nobles is just a loose idea, not really thought through, but I thought it might be fun. If you're gonna try it, let me know if it works out for you.
I actually want to take back one of my suggestions
Some standing tech would be nice with all the renowns but that's hard to come up with in Neutral Faction. Only Distinct Mastery comes to my mind, and it won't work on Beric (+ it's another event)
Considering Darkstar has left the building, what do you think of The Red Viper (PotS) taking it's place as House Martell's Noble/Splash/Unique character? He's not cheap, but most locations I play can reduce his cost, plus with renown, a sweet immunity and the possibility of not kneeling alongside the Mad Hunstman, I think he might be a nice addition.
Oh, and my meta (which is just a couple of friends) loves attachments (I've had some Dubious Loyalties (IG) played on the Hunstman more than once), so I never doubted keeping Ill Tidings. I thought between the Ghost of High Heart, Tom Sevenstrings and Lomys, there was plenty to try and draw before having to use it.
My roommate (and the guy I play most my games with) says it's an essential part of the deck, and that he can't think of cutting it. I see his point: Beric is just a key component of the deck, especially in trying to keep all your power safe. However, since I'm trying to get this polished to play jousts in a recent unofficial tournament, I feel the downside of giving your only opponent one of his key characters too might just be a bit too much.
Anyone's got any opinions on it?
Edit: I've also been pondering on the use of The Pale Mare (THoBaW). Has anyone got a chance to try it?
Summoning Season is really bad for joust, unless it is absolutely necessary to have certain guy out turn 1. IMO what you can and should do is (I am repeating myself here) cut down to 60 cards in your deck. And while doing this, try to get rid of cards, that are bad for setup: attachments, events, expensive characters. This way you are increasing chances to draw either Beric or cards that let you draw (which further increases your chances of getting Beric). Plots are vital in AGOT and you can only include 7 in your deck, so it is a shame to waste this slot. Other plot I haven't mentioned yet in this topic, that could help you is Negotiations at the Great Sept, try it out.
As for The Pale Mare: I have never played it and I think I never will. You give yourself 0 gold to discard all of your opponent's non-uniques, except the one he cares most about. I really believe Relentless Persecution + Joff is all the "non-unique hate" you are going to need. Dedicating so many plots to fight this particular theme is very limiting, while again, plots are one of your most reliable tool and therefore should be universal.
I've made some changes to the deck. First, cut it down to 60 cards, though it wasn't easy. Despite attachments being quite popular in my meta, I got rid of Ill Tidings (IG), because in the end, you end up using it one game every so often, and when you need it, it's pretty unreliable. Won't be the first deck without attachment control. I tried building the rainbow around nobles, but so far, it hasn't proved too useful. The idea is quite interesting, but with so little copies of out-of-House characters, it's not worth it. Asha Greyjoy (WLL), nonetheless, was an auto-include as soon as you mentioned it, replacing Alannys, and The Red Viper (PotS) came in to replace Darkstar. I actually managed to play it in one game, have it survive Valar and claim 2 or 3 power for renown. Useful, though a bit expensive.
Summoning Season and Herding the Masses have left the building, and Alliance (PotS) and Shadows and Spiders (LotR) took their place (Loyalty Money Can Buy (QoD) is a close second for that last one, it just needs some trying).
Now I've just got the problem that I feel I've got too many out-of-House, so I'll see how I go around that, and I'll be posting a new decklist tomorrow probably. I'd like to hear any comments you've got, though
I'm thinking The Bastard of Nightsong (VM) might be a nice addition to the deck, but I'm a little too attached to Lomys to take him out. I think he might be a great way to keep those characters with renown alive when the time is right. What do you think of changing the Bastard for Robert Baratheon (Core), thus, at the same time reducing the gold curve a little bit further? Though Robert's ability is very cool, I think The Bastard's might be comparable, and he is cheaper.
I actually considered Harmen before I read your comment, but then thought that, since this deck is not super heavy in draw, it's ability might trigger only rarely, making it not so attractive. I'll keep trying it and let you know of any other developments. Of course, any comments and critics are still welcome