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Wilding Armies
Submitted
Javaman
, Oct 06 2013 04:04 AM | Last updated Oct 06 2013 07:16 AM
Neutral
Submitted by: | Javaman |
Submitted: | Oct 06 2013 04:04 AM |
Views: | 3445 |
Last updated: | Oct 06 2013 07:16 AM |
Category: | Neutral |
Deck Name: | Wilding Armies |
Deck Contents: | Total Cards (60) House (1) Neutral Faction (IG) x1 Agenda (3) The Free Folk (BtW) x1 The Last Giants (TWH) x1 Blood of the First Men (RotO) x1 Plot (6) Manning the City Walls (CD) x1 Muster the Realm! (QoD) x1 Breaking and Entering (LotR) x1 Fear of Winter (BtW) x1 Valar Morghulis (Core) x1 Retaliation! (ASoSilence) x1 Character (32) Mammoth Riders (BtW) x3 Mance's Men (LoW) x3 The Wildling Horde (TWH) x3 Rattleshirt's Raiders (AKitN) x3 Abel's Washerwoman (CD) x3 Craster (WotN) x1 Mance Rayder (RotO) x2 Orell the Eagle (ASitD) x1 Osha (AKitN) x1 Skinchanger (WotN) x3 Wildling Wisewoman (TWH) x3 Mag the Mighty (PotS) x2 Val (RotO) x3 Jon Snow (ASitD) x1 Location (22) Craster's Keep (BtW) x2 The Land Beyond the Wall (EB) x2 Crossroads (Core) x3 Training Grounds (LoW) x3 High Ground (QoD) x3 Kingdom of Shadows (KotS) x3 Flea Bottom (TGM) x3 King's Pavillion (KotStorm) x3 Attachment (6) Climbing Spikes (AKitN) x3 Wildling Mead (WotN) x3 Event (0) My First stab at a wildling deck. I figured, I'd bought the boosters to make a Night's Watch deck, I might as well make Wildlings. It's pretty thematic, though it did manage to win a 3-man melee last night. The idea is to dominate with powerful, constantly standing armies. That's why Training Ground, High Ground and the King's Pavillion are in there, though admittedly the Pavillion can bite you in the ass if you're facing something like Dany and her Dragons. No events; I'd tried Over the wall and it wasn't much help. Wasn't really sure what else to throw in, Paper Shield I suppose, but it's not very Nedly. Any thoughts? Am I mad for running it? What do you think it could use? |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 1, 5, 3, 2, 2, 4 Average Plot Income: 2.833 Number of deck cards providing income: 6 Average deck cards income: 1.000 Number of cards providing influence: 3 |
2 Comments
oh and from personal experience using my wildlings, 3 x orel the eagle and a copy of narrow pass works nicely with your wildling mead