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DireBolton


Submitted by: Darksbane
Submitted: Dec 01 2010 08:00 PM
Views: 1407
Last updated: Dec 01 2010 08:01 PM
Category: Stark
Deck Name: DireBolton
Deck Contents: Total Cards (62)

House (1)
House Stark (Core) x1

Agenda (1)
The Siege of Winterfell (LoW) x1

Plot (7)
Battle of Oxcross (PotS) x1
Building Season (Core) x1
Fury of the Wolf (AE) x1
Respect of the Old Gods (LoW) x1
Retaliation! (ASoSilence) x1
Storm of Swords (LoW) x1
After the Mummer's Ford (KotS) x1

Character (31)
Direwolf Pup (Core) x3
Feral Pack (SB) x3
Ghost (TWH) x1
Lady (Core) x1
Summer (LoW) x1
Wolf Pack (LoW) x3
Wolves of the North (WotN) x2
Guard at Riverrun (LoW) x3
Kennel Master (Core) x2
Reek (MotM) x1
Robb Stark (LoW) x1
Sansa Stark (TftRK) x1
The Blackfish (LoW) x1
Varys (SaS) x1
Wolf Herald (SB) x3
Old Nan (BoRF) x1
Eddard Stark (LoW) x1
Catelyn Stark (Core) x1
Val (RotO) x1

Location (14)
Winterfell Kennels (Core) x3
Wolfswood (LoW) x1
Abandoned Fort (RoR) x1
Godswood (LoW) x2
Great Keep (Core) x2
Lord Eddard's Chambers (Core) x1
Narrow Sea (Core) x2
Northern Fiefdoms (Core) x2

Attachment (10)
Grey Wind (LoW) x1
Nymeria (Core) x1
Shaggydog (LoW) x3
Dubious Loyalties (IG) x3
Frozen Solid (LoW) x2

Event (7)
At Night They Howl (LoW) x3
Endless Endurance (LoW) x2
Narrow Escape (KotStorm) x2

Direwolf Siege deck with a splash of bolton. General idea is to attack and defend heavy on military with wolves and use Shaggydog to hopefully win a few challenges by suprise to steal characters with Dubious Loyalities. Use Old Nan to give their characters either House Bolton trait to bounce them with Abandoned Fort or Ally Trait to kill them with a Varys. Val, Guard at Riverrun, and Blackfish provide draw.
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 4, 4, 5, 2, 4, 2, 3
Average Plot Income: 3.429
Number of deck cards providing income: 3
Average deck cards income: 1.000
Number of cards providing influence: 5


2 Comments

I suppose Old Nan/Abandoned fort works just as well as Shaggydog for those surprise victories. IMO, Endless Endurance works even better, since they're impossible to see coming the first time. After you take it back from the discard pile, they serve better as a deterrent.

Based on that, I think I'd replace 1 Shaggydog attachment with 1 Endless Endurance. To use Endless Endurance, the more of them, the merrier. Shaggydog works with other wolf cards in play.

I'd also consider removing 1 Winterfell Kennels, depending on how important you think it is to get it into play "NOW!", and how much you expect to suffer intrigue defeats.

Feel free to disagree with me :)
-1 Shaggy for +1 Endless seems like a good idea, I'll try that out next time I play the deck. I hesitate to pull even 1 of the Kennels though (especally if I'm running only 2 Shaggy) as it really helps to setup the lock and it is not unique so if I have 3 in play that is 3 that my opponent would have to Frozen solid or Climbing Spike. Plus if I get one in my opening hand it means I can go search for a Wolfswood or Fort instead with Building Season.