Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Maege's Direwolves (Stoke Blood Red Snow event 4-1)
Submitted
pypower
, Feb 04 2013 03:49 PM | Last updated Feb 04 2013 10:24 PM
Stark
- Pssquadou, alphabetix, agktmte and 3 others like this
Submitted by: | pypower |
Submitted: | Feb 04 2013 03:49 PM |
Views: | 3240 |
Last updated: | Feb 04 2013 10:24 PM |
Category: | Stark |
Deck Name: | Maege's Direwolves (Stoke Blood Red Snow event 4-1) |
Deck Contents: | Total Cards (61) House (1) House Stark (Core) x1 Agenda (0) Plot (7) At the Gates (GotC) x1 Outwit (TIoR) x1 Search and Detain (HtS) x1 Winter Festival (WotN) x1 The Minstrel's Muse (RotO) x1 Retaliation! (ASoSilence) x1 Valar Morghulis (Core) x1 Character (31) Robb Stark (LoW) x1 Northern Cavalry Flank (SA) x3 Maege Mormont (AHM) x3 Brienne of Tarth (PotS) x1 Maester Luwin (FtC) x1 Galbart Glover (CbtC) x1 Ghost (TWH) x1 Damon Dance-For-Me (VD) x1 Catelyn Stark (LoW) x1 Meera Reed (TftH) x2 Riders of the Red Fork (FtC) x3 Ser Kyle Condon (APS) x1 Rickon Stark (MotA) x3 Sansa Stark (TftRK) x1 Bran Stark (VD) x1 Arya Stark (tHoBaW) x1 Maester Vyman (TWoW) x1 Jeyne Westerling (ASoS) x1 Hodor (Core) x1 Bolton Refugee (RoW) x3 Location (16) Harrenhal (ODG) x1 Winterfell Practice Yard (ODG) x1 Frozen Outpost (LoW) x2 Frozen Moat (BtW) x2 Street of Steel (Core) x1 Street of Sisters (Core) x1 River Row (QoD) x1 Godswood (Core) x3 Lord Eddard's Chambers (Core) x1 Great Keep (Core) x3 Attachment (4) Grey Wind (LoW) x1 Summer (Core) x1 Nymeria (Core) x1 Shaggydog (LoW) x1 Event (10) Wolf Dreams (LoW) x2 Nightmares (LoW) x2 The Price of War (KotS) x2 Die by the Sword (LoW) x2 No Quarter (TBC) x2 This is a deck I put together for the Blood Red Snow event in Stoke (there were about 27 attendees). I like theme decks, but the trick is not to overdo it. I've only used what I consider to be the best direwolf tech. Ideally, you'll have Rickon in your setup so you can duplicate At the Gates to grab Maester Lewin, and Maester Vyman or a Riders of the Red Fork (RotRF). From there, the strategy is to try and blitz them first turn to force the Valar on turn 2 or 3 (which you should try and Outwit). A lot of players don't expect this from Stark. It then gives you 4 turns to close out the game. The crucial plot is Minstrel's Muse - it's a game winner 90% of the time. Follow it up with Winter Festival for the last bit of power grab. Against Targ Burn, search out a RotRF ASAP, and stick Nymeria on it. This combo is almost impossible for them to remove. Do the same against Stark Murder - Nymeria effectively reduces their military claim by one each turn, and the RotRF can't be targeted by kill events. Most Metas seem to think that attachments are pointless at the moment, but that's not true. Most Targ decks rely on Dragon Thief for attachment removal (which only works on non-unique attachments). Against Maesters, play a defensive game - make it hard for them to get chains off. Blank their Maesters when they attack using Frozen Moat, Nightmares, and Meera Reed. Most other decks won't have much effective attachment removal anyway. This deck can go toe to toe with heavy intrigue builds - there's about 12 characters with intrigue icons, and Shaggydog can help bring down the strength of their attackers. Cool tricks in this deck are getting Summer and Shaggydog on Bran Stark. It means he's potentially a strength 4 tricon, with stealth, deadly, and stands each time he wins a challenge. I've had him win 6 challenges in a single turn. Combine this with Winterfell Practice Yard to give him renown and melee, and he's a tank. Wolf Dreams gives you a lot of options. You can get a character (RotRF or Ghost), targeted removal for Tommen, Val etc. (via Greywind), a defensive card (Shaggydog), repeatable saves (Nymeria), or a strength booster (Summer). With Maege, get a Godswood early on to reduce the cost of playing her again. She can be cool for getting RotRF too, for claim soak. Maege and Ghost can bounce out each turn, which means you can use Meera a lot for annoying tricks. Do your challenges with Sansa while Meera is out of shadows. There's other tricks too ... it's a pretty versatile deck. |
Graphs: | |
Sample Hand ![]() |
|
Other Information | Income on Plot Cards: 3, 4, 4, 4, 4, 4, 2 Average Plot Income: 3.571 Number of deck cards providing income: 4 Average deck cards income: 1.000 Number of cards providing influence: 1 |
20 Comments
So the questions:
1) Since you need this final push to win power, why not 'The Red Wedding'. It's been amazing for me, and if you set it up a bit you can affect the board a lot.
2) Why not Fury of the Wolf/To be a Wolf?
3) If you are running Outwit, you will be needing some more book characters. The Ghost of high-heart is a good choice, or probably another Maester just to enable the 2-3rd turn Outwit.
Nice deck. I will also post mine for cross-reference.
The thing I like about Wolf Dreams is it's a marshalling action. And not playing the Fury plot leaves me room for Search and Detain (a House of Dreams / Aegon's Hill deck can really hurt the Maege combo otherwise).
Greatjon Umber would be a great addition to this deck, but it's super tight on cards.
I think the Red Wedding is a good idea, and could be fantastic. But in the back of my mind, I can envisage the choice being between Meera Reed and a tooled up Bran Stark... I guess it doesn't matter if I just need the power though.
However I do understand why you prefer Search and Detain over Fury. I see both pros and cons in both ways of deckbuilding, but I would go with the more search and the great stats on Fury. The fact that the 'Be a wolf' also stands a character is amazing. Especially since you are running the outpost and a good spread of icons in your lineup.
As far as the Red Wedding is concerned, if you manage to play around it a bit, you will see that you can setup a situation that the opponent will have to target one of his cards and one of yours. It's not as rare as you can imagine, and if this happens, then it's devastating.
Certainly the aforementioned scenario is even more feasible if you play the shadow Arya rather than the HoBaW version.
I rarely see the Maege as a combo deck. It's a solid swiss-army deck that can answer anything. Probably you can get along an entire game without combo-ing Maege or even use her response twice in the game.
My real problem is how to make sure that Outwits stops Valar (or anything that hurts). I really thing that only Lurwin/At the gates is not enough to ensure that you lock down a good start. Any ideas or practical feedback from your games?
Thanks for the answers.
I would consider putting more learned crests in the deck. Especially since Stark has so few save effects, a well timed Outwit is a game winner.
I'll experiment with To Be a Wolf too.
Probably the hardest match up for this deck is a mirror match against Stark No Agenda! It just gets brutal. And the Northern Cavalry Flanks and Damon are dramatically less effective.
Most of my games are won by Northern Cavalry, and to be honest, I've never tested the mirror match. Especially in this kind of deck that searches a lot, I have to say that it's all about who gets the best start.
As far as the learned crest is concerned, probably we will be needing something that can be fetched with Gates, so maybe this targ Maester that does something funky with the discard pile (name pending...), and certainly Old Nan can be good. Especially if we can make some room for Dissensions.
Will be testing a bit during the weekend, and I will come back with some results+list.
Edit: Maester's name is Archmaester Marwyn.
I won 4 games in a row yesterday with a similar list. The difference was Fury of the Wolf as the resticted, Be the wolf in two copies, Greatjon-Blackfish-Old Nan-Robb-Cassell and Eddard (the deadly version). I skipped the Grey Wind. I also played the Shadow Arya.
My games were against Martell House, Lanni House, Targ KoThH and Stark Winter.
The 3 first opponents lost to Outwit (i mulliganned luckily to Rickon Starts) and flooded the board. 2nd turn Outwit was too much. I guess that if I replayed them, they would be prepared.
The stark winter was won by stalling to mid game and abusing Old Nan with Bran. Gave Direwolf to one of their chars, kneeled it with Bran (profit). It was a control battle, and I managed to tank winter and some mirror cards.
Bottomline: The Stark tutoring seems quite powerful, and I haven't identified any matchup that I can't battle. It's weaker if the opponent expects the whole pack of tricks, but there are too many in there.
Sometimes I felt that I was running out of cards if I decided not to Herrenhall-fetch, but I assume that I never got starved economically.
That's about it. Oh, and also run Old Nan
P.S: Style Points for Old Nan giving 'Lady' to Jhogo, before I blow him up with Red Wedding
The stark winter was won by stalling to mid game and abusing Old Nan with Bran. Gave Direwolf to one of their chars, kneeled it with Bran (profit).
Neither of those are legal moves.
http://www.fantasyfl....4_High_res.pdf
Could someone explain why those moves are illegal? I couldn't find a section in the FAQ referencing it.
Thank you.
Yep, of course.
Is this right? Shaggydog stands himself after he wins a challenge, not attached character.