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Stalwart Stark

Stark
Submitted by: mdc273
Submitted: Apr 02 2014 05:48 PM
Views: 3228
Last updated: Apr 03 2014 03:44 AM
Category: Stark
Deck Name: Stalwart Stark
Deck Contents: Total Cards (60)

House (1)
House Stark (Core) x1

Agenda (1)
House of Dreams (ARotD) x1

Plot (7)
Valar Morghulis (Core) x1
Loyalty Money Can Buy (QoD) x1
Forgotten Plans (KotStorm) x1
Respect of the Old Gods (LoW) x1
Breaking and Entering (LotR) x1
Alliance (PotS) x1
The Minstrel's Muse (RotO) x1

Character (34)
Robb Stark (FF) x1
Eddard Stark (Core) x2
Banner for the North (CtB) x3
Follower of the Many-Faced God (CD) x3
Midnight Sentry (BoRF) x3
Royal Guard (SB) x3
Ser Kyle Condon (APS) x2
The Blackfish (LoW) x1
Guard at Riverrun (LoW) x3
Shaggydog (Core) x1
Jojen Reed (LoW) x1
Arya Stark (CoS) x1
Brienne of Tarth (PotS) x1
Mors Umber (TBG) x1
Ser Barristan Selmy (Core) x1
Theon Greyjoy (PotS) x1
Hungry Mob (CoS) x3
Bolton Refugee (RoW) x3

Location (20)
Street of Silk (LotR) x1
Street of Sisters (Core) x1
Street of Steel (Core) x1
Flea Bottom (TGM) x1
Winterfell Practice Yard (ODG) x1
Heart of the Kingdom (TRS) x2
Tyrosh (AHM) x1
Kingdom of Shadows (KotS) x2
Brightwater Keep (TBG) x2
Northland Keep (TBG) x3
Great Keep (LoW) x3
Harrenhal (ODG) x1
River Row (QoD) x1

Attachment (0)

Event (6)
No Quarter (TBC) x3
Breaching the Wall (TBG) x3

Play lots of Stalwart obnoxious Weenies. Get board control with Northland Keep and Heart of the Kingdom. Kill high priority targets with No Quarter. Clear the board with Breaching the Wall. Minstrel's Muse + Eddard to close out the game.
Graphs:
Sample Hand Reload
Other Information Income on Plot Cards: 2, 4, 3, 2, 3, 4, 4
Average Plot Income: 3.143
Number of deck cards providing income: 5
Average deck cards income: 1.000
Number of cards providing influence: 1


1 Comments

I tried builiding a deck sort of similar to this, but yours looks a lot better. Brightwater Keep OOH to cover up your intrigue hole is a clever idea. But is Breaking and Entering worth it in this deck? It seems like you won't be attacking on intrigue all that often, so wouldn't Siege of Riverrun or Power of Arms (even with just one war crest) be a better two claim plot? Also, it looks like you only have one influence in the entire deck for Jojen.

And have you thought about swapping out Theon for his new prized version? With all the strength pumps you've got, the PotS version might still be better, but killing a character in Marshalling (and getting the draw off of Harrenhal) is pretty nice.