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Winter Control
Submitted
Detox787
, Apr 15 2014 09:22 PM | Last updated Apr 16 2014 03:20 AM
Stark
Submitted by: | Detox787 |
Submitted: | Apr 15 2014 09:22 PM |
Views: | 3122 |
Last updated: | Apr 16 2014 03:20 AM |
Category: | Stark |
Deck Name: | Winter Control |
Deck Contents: | Total Cards (60) House (1) House Stark (Core) x1 Agenda (1) A Song of Ice (FaI) x1 Plot (7) The Winds of Winter (TWoW) x1 Threat from the North (PotS) x1 Retaliation! (ASoSilence) x1 Winter Festival (WotN) x1 The Power of Arms (Core) x1 Valar Morghulis (Core) x1 A Time for Ravens (ACoS) x1 Character (30) Robb Stark (LoW) x2 The Blackfish (LoW) x3 Maester Vyman (TWoW) x1 Knight of the Red Fork (LoW) x2 Knight of the Tumblestone (Core) x2 Riders of the Red Fork (FtC) x2 Guard at Riverrun (LoW) x3 Ser Edmure Tully (LoW) x2 Theon Greyjoy (SoW) x2 Hungry Mob (CoS) x3 Bolton Refugee (RoW) x3 Meera Reed (TftH) x1 Arya Stark (CoS) x1 Carrion Bird (TWoW) x3 Location (15) Riverrun (LoW) x2 Frozen Outpost (LoW) x2 Narrow Sea (LoW) x3 Street of Silk (LotR) x1 Street of Steel (LoW) x1 Street of Sisters (Core) x1 Great Keep (LoW) x3 The Kingsroad 23 (FaI) x2 Attachment (6) The Long Winter (ACoS) x2 Shaggydog (LoW) x1 Grey Wind (LoW) x1 White Raven (TWoW) x2 Event (9) No Quarter (TBC) x3 Die by the Sword (LoW) x2 Lethal Counterattack (Core) x2 Endless Endurance (LoW) x2 The general strategy is using the Tully's and Riverrun to not lose challenges. Using The Long Winter and Plots to help Ser Edmure Tully's ability actually mean something + kills with Grey Wind. Lots of events to kill off Characters to keep board advantage. Any advice or suggestions are greatly apprecaited. I'm still a newb when it comes to proper deck building. ![]() |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 3, 2, 4, 4, 3, 2, 4 Average Plot Income: 3.143 Number of deck cards providing income: 5 Average deck cards income: 1.000 Number of cards providing influence: 3 |
3 Comments
I'd also drop all the Events except Die By the Sword. At present you have 15 cards of non setup.
Alternatively, swing the deck the other way, put in max multiples of your noble crested guys and have 2 x Power of Blood instead, but I suspect this will be weaker and slower overall.
Riverrun / Tully is pretty cool, but you'll have a hard time not losing an Intrigue challenge, as you don't have high enough initiative to aggro, and don't have enough intrigue icons to stop intrigue attacks.
I'd suggest picking one approach, and doing it very well, rather than multiple parallel strategies.
A friend of mine plays a straight defensive Tully game in melee using the Stark military agenda and grabbing Kingsguard title as often as he can, and has had moderate success with that, though he too suffers from lack of decent intrigue defence. Essentially his entire deck is geared around defensive military, and with poor card drawing (save for Guard at Riverrun) he suffers badly on the inevitable recoveries from reset.
Even in our very much T2 environment, he doesn't do brilliantly with this deck, but he did pull out a surprise win with it once, pulling out I Fight To Win, grabbing an opposing title to a player as well as Kingsguard title, and managing to get 4 Power out of a defended miltary challenge by proxy, as well as another 4 Power from a subsequent unopposed military attack against that same player, for +8 power in one turn.
In a joust environment, its hard to make the Tullys work as a theme, as defence is hard without strong control elements, and the Starks aren't too strong on efficient control elements on defence. The Stark shtick is more efficiency on character strength in power/military, mucho murder, and deck searching.