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Targ Army/War Crest/High Claim (Melee)
Submitted
zordren
, Dec 01 2012 04:59 AM | Last updated Dec 01 2012 07:41 PM
Targaryen Melee
Submitted by: | zordren |
Submitted: | Dec 01 2012 04:59 AM |
Views: | 1938 |
Last updated: | Dec 01 2012 07:41 PM |
Category: | Targaryen |
Deck Name: | Targ Army/War Crest/High Claim (Melee) |
Deck Contents: | Total Cards (60) House (1) House Targaryen (Core) x1 Agenda (1) Kings of Summer (ASoS) x1 Plot (7) The Power of Arms (Core) x2 Muster the Realm! (QoD) x1 A Song of Summer (ASoS) x1 Mutual Blackmail (Core) x1 Valar Morghulis (Core) x1 Manning the City Walls (CD) x1 Character (31) Jorah's Cohorts (QoD) x3 Pike Phalanx (QoD) x3 Daenerys Targaryen (GotC) x3 Black Hatchling (DB) x1 Dragon Thief (AE) x1 Refugee of the Plains (RoW) x2 Fairweather Followers (ASoS) x3 Carrion Bird (ASoS) x2 Gilly (RoW) x1 Stormcrows (EB) x1 Ser Jorah Mormont (WLL) x1 Daario Naharis (WLL) x1 Queen Daenerys's Horde (TWot5K) x1 Daemon Blackfyre (TftRK) x2 Randyl Tarly (KotS) x1 Samwell Tarly (TRS) x1 Viserys Targaryen (KotS) x1 The Golden Company (AHM) x2 The Second Sons (ARotD) x1 Location (16) High Ground (QoD) x3 Plaza of Pride (QoD) x2 Summer Sea (Core) x3 Street of Sisters (Core) x1 Street of Steel (Core) x1 Temple of the Graces (Core) x3 Ocean Road (WLL) x1 Myrish Villa (QoD) x2 Attachment (5) Black Raven (ASoS) x3 Crown of Meereen (QoD) x2 Event (8) The Price of War (KotS) x2 Narrow Escape (KotStorm) x3 True Power (AKitN) x3 Replace Faithful with Warlock Servitors, Long Lances, Second Sons, Brazen Beasts? |
Graphs: | |
Sample Hand ![]() |
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Other Information | Income on Plot Cards: 3, 3, 5, 5, 3, 2, 1 Average Plot Income: 3.143 Number of deck cards providing income: 3 Average deck cards income: 1.000 Number of cards providing influence: 3 |
6 Comments
Deck strategy is pretty simple - employ high claim challenges (often claim 3 using Pike Phalanx) and just smash your opponents in the face. Lots of wonderful Army trait and War crest synergy.
Never had a problem with the gold curve. Myrish Villa and extra gold for summer really help out. Card draw/advantage is a little lite, but it was not a big deal and I just didn't want to make room for Meraxes.
Has good icon spread, few weenies and a good number of uniques so it doesn't collapse under weenie hate, non-unique hate, etc. Not much in the way of saves, control, or cancel effects, though.
Not a top-tier deck I am sure, but it was a lot of fun to play. The most recent change was removing Khaleesi's Faithful (TGM). Although I like the card and needed/wanted another Army, the limited response hurt when I wanted to use Pike Phalanx's ability, and there are other Armies to choose from. I decided to go with Second Sons, but I am debating replacing that with Destitute Horde (SA), Brazen Beasts, Warlock Servitors, Long Lances, or others. I just like Second Sons because they are unique and War-crested (but may be too expensive...).
Putting it on the back-burner as I have a couple other melee builds I am itching to try out!
Questions, comments, criticisms welcome!
I'm really wondering about the scentence "never had a problem with gold curve". Have you played against any Maester decks? Have you experience in games with several valar?
Valar is pretty ubiquitous in my small meta, so yeah I usually run into it, and on more than one occasion I've had opponents toss their hand of 4+ cards just to cancel my Narrow Escapes so my beefy armies or key uniques didn't come back. I learned quick to not over-extend myself, and use my True Power and High Ground so that I could successfully defend/attack with single characters (and was often able to get off the Fairweather Follower's ability to stand after an event) . You don't need 4+ characters on the board, even in melee, when your dudes are all buffed up to 5+ strength, so I could do a lot with just 3 or 4 characters and keep a couple in hand at all times to repopulate. But sure, I had some matches against GJ packing a lot of saves, or Noble-heavy decks that may have flipped Power of Blood on a Valar turn, and yeah the scales could tip pretty heavily against me for a time. That's pretty much what my own Valar M was for.
I played a couple games against Maesters (GJ and Martel), but don't have extensive experience with it. Aside from a fair amount of attachment control that I have (Jorah's Cohorts, Dragon Thief, Crown of Mereen - which you may not even have a chance of activating if a maester/chain effect gets rid of first...) I guess there's not much I could do against a focused "Maester Assault"! But in melee since there are other opponents, I'll just hope that the love will get shared and I won't bear the brunt of the effects!
Winter is about the only thing that scares me
If you do post your own version let me know - I'd love to see it!
Christmas time is a GREAT time to play games - time off from work, visiting with gamer friends & family, etc!
Winter in melee instantly makes the other people at the table dislike you, less gold means less ability to play cards and they blame you for it, but i have seen a few very good winter Greyjoy melee decks, usually focusing on using Wintertime Marauders as a bargaining chip