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The Long Voyage of the Undead Dothraki
Submitted
Jovan
, May 28 2013 02:06 AM | Last updated May 28 2013 03:14 AM
Targaryen
Submitted by: | Jovan |
Submitted: | May 28 2013 02:06 AM |
Views: | 2137 |
Last updated: | May 28 2013 03:14 AM |
Category: | Targaryen |
Deck Name: | The Long Voyage of the Undead Dothraki |
Deck Contents: | Total Cards (90) House (1) House Targaryen (Core) x1 Agenda (1) The Long Voyage (TPoL) x1 Plot (7) A Song of Summer (ASoS) x1 Across the Summer Sea (APS) x1 The Power of Arms (Core) x2 A Time for Ravens (ACoS) x1 Spending the Winter Stores (QoD) x1 Negotiations at the Great Sept (TPoL) x1 Character (40) Daenerys Targaryen (GotC) x2 Daemon Blackfyre (TftRK) x2 Street Waif (AToT) x3 Aggo (RoR) x1 Jhogo (OSaS) x1 Khal Drogo (QoD) x1 Rakharo (IG) x1 Bitter Crone (IG) x2 Bloodrider (MotA) x3 Destitute Horde (SA) x3 Dothraki Handmaiden (DB) x2 Dothraki Honor Guard (Core) x2 Dothraki Outrider (AToTT) x2 Drogo's Horde (IG) x3 Horseback Hunters (ASoSilence) x3 Khaleesi's Faithful (TGM) x3 Killer of the Wounded (QoD) x3 Carrion Bird (ASoS) x2 Missandei (RotK) x1 Location (20) Myrish Villa (QoD) x3 Eastern Fiefdoms (Core) x3 Aegon's Hill (TTotH) x1 Balerion (TPoL) x1 Great Pyramid of Meereen (AHM) x1 Khal Drogo's Tent (Core) x1 Lady Daenerys's Chambers (Core) x1 Meraxes (TBC) x1 Rhaenys's Hill (TBoBB) x1 The Womb of the World (ASoSilence) x1 Vaes Dothrak (IG) x1 Visenya's Hill (SaS) x1 The Red Keep (TftRK) x1 Summer Sea (Core) x3 Attachment (11) Black Raven (ASoS) x2 Hrakkar Pelt (RotO) x3 The Long Summer (ACoS) x1 Dragon Sight (ASoS) x1 Blood Magic Ritual (TCC) x2 Shade of the Evening (QoD) x2 Event (19) The Price of War (KotS) x3 Die by the Sword (LoW) x3 The Dragon's Tail (PotS) x3 The Shadow of the East (AToT) x2 Deadly Khalasar (IG) x2 Maegi's Promise (QoD) x3 Judged by the Father (TCC) x3 Essentially this is a Long Voyage Deck with a Dothraki theme. I am planning on abusing the Street Waif's ability with the Hrakar Pelts and using various recursion cards to pull out my dead characters as well as use attachments to make my military challenges stronger and to draw cards quickly. This is a multiplayer deck and just designed for a local group game that I play. I also wish to get Daemon Blackfyre out and then use power of arms to make my characters even stronger for larger claim attacks. The Summer Sea plot is nice in that it allows me to have a whole turn to build up my armies and not have to worry about attacks. And if I am able to dump my hand or the majority of it, I am able to then use Negotiations to fill it up again and play more large things to force my opponents to deal with. |
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Sample Hand ![]() |
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Other Information | Income on Plot Cards: 5, 6, 3, 3, 4, 4, 3 Average Plot Income: 4.000 Number of deck cards providing income: 1 Average deck cards income: 1.000 Number of cards providing influence: 10 |
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