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The Prince’s Plan
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7 Comments
Do I miss something?
Edit: yes, I do, you attack and he wants to loose! Cool!
Or you can just use the Dornish Paramour to control who blocks you so you can loose if you want.
Btw Prince's Plan could be davastating when used with Roose Bolton.
As it is, early game you can limit the damage big characters do to you, late game you can "kneel" an important character and win the challenge on top, or make them commit a second character on top to win.
The Red Viper is an obvious target (remember that pump itself will double if combined with YMHC).
Giving Caleotte a military icon is a strong play early on (less so later as the str pump may make you actually win the challenge...)
The Spearmaiden may not want the icon, but being able to trigger by herself is good enough.
Outside of house, Roose has already been mentioned. Standy Randy, Mirri, and Jaqen all stick out as strong targets for this also.
One of my favorite Martell cards and a seemingly innocent one at that but as VonWibble has pointed out, it has so many good effects that can push through challenges without the opponent knowing or to keep them guessing etc. I also really like the "push the enemy attack" through so you can lose a challenge - that is one side I didn't really look at it!!!
I know Tyene isn't so fashionable right now given how we can't protect her too well, aside from dupes, but even she could be formidable with a correctly timed Princes Plan. It isn't a winning combo but for those of us that still play her (I did some Melee with her lately and she is still a great card, just a shame Valar had such a big impact on her)
I think however the best combo is Paramour, just a great option that could be game winning IMO and shuts some massively important characters down - however it may make us want to go first a bit more hah!