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The Shadow City


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Aegon Targaryen

• Aegon Targaryen

  • Type: Character
  • Faction: Targaryen
  • Cost: 4
  • Icons: IntriguePower
  • Strength: 3
  • Lord.
  • Shadow (3).
    Reaction: After Aegon Targaryen enters play, search your deck for an Army or Mercenary character, put it into play, and shuffle your deck. At the end of the phase, if that card is still in play, return it to your hand.
  • Quantity: 3
  • Number: 14
  • Illustrator: Paolo Puggioni
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6 Comments
Beneath the Bridge of Dream

Beneath the Bridge of Dream

  • Type: Event
  • Faction: Lannister (Loyal)
  • Cost: -
  • Shadow (0). (Marshal this card facedown into shadows for 2 gold. You may play it from shadows for 0 gold.)
    Interrupt: When you choose a plot card to reveal in the plot phase, instead shuffle your used pile into your plot deck and choose a plot card to reveal at random. Until the end of the round , increase the gold value on your revealed plot card by 2.
  • Quantity: 3
  • Number: 11
  • Illustrator: Joshua Cairós
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No Comments have been made.
Bolton Flayer

Bolton Flayer

  • Type: Character
  • Faction: Stark
  • Cost: 3
  • Icons: MilitaryIntrigue
  • Strength: 3
  • Ally. House Bolton.
  • Shadow (2). (Marshal this card facedown into shadows for 2 gold. As an action, pay 2 gold to bring it into play faceup.)
    Forced Interrupt: When the challenges phase ends, choose and kill a character with the lowest printed cost (cannot be saved).
  • Quantity: 3
  • Number: 2
  • Illustrator: Adam Lane
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No Comments have been made.
Burning the Dead

Burning the Dead

  • Type: Event
  • Faction: Neutral
  • Cost: 1
  • Action: Remove each non-unique character in each player’s dead pile from the game. Draw 1 card.
  • Before midday a dozen fires were burning. Columns of greasy black smoke rose up to stain a merciless blue sky.
  • Quantity: 3
  • Number: 19
  • Illustrator: Niten
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No Comments have been made.
Exchange of Information

Exchange of Information

  • Type: Plot
  • Faction: Neutral
  • Gold: 3
  • Initiative: 3
  • Claim: 1
  • Reserve: 8
  • Kingdom.
  • When Revealed: Choose an opponent and reveal the top 10 cards of your deck. That opponent chooses 1 character, 1 location, 1 attachment, and 1 event revealed this way, if able, and adds them to your hand. Shuffle your deck.
  • Quantity: 3
  • Number: 20
  • Illustrator: Aleksander Karcz
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No Comments have been made.
Fresh Recruits

Fresh Recruits

  • Type: Event
  • Faction: The Night's Watch (Loyal)
  • Cost: 3
  • Action: Search your deck for a Ranger character, a Builder character, and a Steward character, reveal them, and add them to your hand. Shuffle your deck.
  • Quantity: 3
  • Number: 7
  • Illustrator: Niten
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No Comments have been made.
Janos Slynt

• Janos Slynt

  • Type: Character
  • Faction: The Night's Watch
  • Cost: 6
  • Icons: IntriguePower
  • Strength: 5
  • Ally.
  • Shadow (0). (Marshal this card facedown into shadows for 2 gold. As an action, pay 0 gold to bring it into play faceup.)
    Forced Reaction: After Janos Slynt comes out of shadows, sacrifice a [Night's Watch] character.
  • “I will not go meekly off to freeze and die. No traitor’s bastard gives commands to Janos Slynt!”
  • Quantity: 3
  • Number: 6
  • Illustrator: Borja Pindado
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No Comments have been made.
Margaery’s Influence

Margaery’s Influence

  • Type: Attachment
  • Faction: Tyrell
  • Cost: 1
  • Condition.
  • Terminal.
    Action: While attached character is participating in a challenge, kneel Margaery’s Influence and pay 1 gold to stand attached character and remove it from the challenge.
  • Quantity: 3
  • Number: 5
  • Illustrator: Sara Biddle
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No Comments have been made.
Nefarious Acolyte

Nefarious Acolyte

  • Type: Character
  • Faction: Neutral
  • Cost: 3
  • Icons: IntriguePower
  • Strength: 2
  • Maester.
  • Shadow (2).
    Action: Kneel Nefarious Acolyte and pay 1 gold to choose a plot card. Until the end of the phase, treat it as its printed text box were blank (except for Traits).
  • Quantity: 3
  • Number: 18
  • Illustrator: Greg Bobrowski
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No Comments have been made.
Nighttime Marauders

Nighttime Marauders

  • Type: Character
  • Faction: Greyjoy
  • Cost: 4
  • Icons: MilitaryPower
  • Strength: 3
  • Raider.
  • Pillage. Shadow (3).
    Reaction: After Nighttime Marauders comes out of shadows, choose a card in an opponent’s discard pile. That player reveals his or her hand and discards from it each card with the same printed cost as the chosen card.
  • Quantity: 3
  • Number: 12
  • Illustrator: Ramon Ignacio Bunge
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No Comments have been made.
Northern Armory

Northern Armory

  • Type: Location
  • Faction: Stark (Loyal)
  • Cost: 2
  • The North.
  • Northern Armory cannot stand.
    Action: Kneel Northern Armory to choose and stand a [Stark] character.
    [+1 gold]
  • Quantity: 3
  • Number: 3
  • Illustrator: Logan Feliciano
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2 Comments
Scheming Septon

Scheming Septon

  • Type: Character
  • Faction: Tyrell (Loyal)
  • Cost: 2
  • Icons: IntriguePower
  • Strength: 1
  • The Seven.
  • Shadow (2). (Marshal this card facedown into shadows for 2 gold. As an action, pay 2 gold to bring it into play faceup.)
    Challenges Action: Draw 1 card and gain 2 gold. Then, place Scheming Septon on top of your deck. (Limit once per phase.)
  • Quantity: 3
  • Number: 4
  • Illustrator: Aleksander Karcz
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No Comments have been made.
Seize the Initiative

Seize the Initiative

  • Type: Event
  • Faction: Greyjoy
  • Cost: X
  • X is the number of opponents you have.
    Interrupt: When the marshaling phase ends, you become the first player.
  • Quantity: 3
  • Number: 13
  • Illustrator: Federico Musetti
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No Comments have been made.
Ser Gerris Drinkwater

• Ser Gerris Drinkwater

  • Type: Character
  • Faction: Martell (Loyal)
  • Cost: 6
  • Icons: MilitaryIntrigue
  • Strength: 5
  • Knight.
  • Renown. Shadow (5). (Marshal this card facedown into shadows for 2 gold. As an action, pay 5 gold to bring it into play faceup.)
    Reaction
    : After Ser Gerris Drinkwater comes out of shadows, choose a card in your plot deck and switch it with a card in your used pile.
  • Quantity: 3
  • Number: 16
  • Illustrator: Paolo Puggioni
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No Comments have been made.
Ser Robert Strong

• Ser Robert Strong

  • Type: Character
  • Faction: Lannister
  • Cost: 6
  • Icons: Military
  • Strength: 8
  • Kingsguard. Knight.
  • Shadow (5). (Marshal this card facedown into shadows for 2 gold. As an action, pay 5 gold to bring it into play faceup.)
    Reaction: After Ser Robert Strong comes out of shadows, choose and kill a kneeling character with printed cost 5 or lower.
  • Quantity: 3
  • Number: 10
  • Illustrator: Federico Musetti
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2 Comments
Shadow Priestess

Shadow Priestess

  • Type: Character
  • Faction: Baratheon
  • Cost: 3
  • Icons: IntriguePower
  • Strength: 3
  • Ally. R’hllor.
  • Shadow (3). (Marshal this card facedown into shadows for 2 gold. As an action, pay 3 gold to bring it into play faceup.)
    Reaction: After Shadow Priestess comes out of shadows, choose and kneel a character without attachments.
  • Quantity: 3
  • Number: 8
  • Illustrator: Drazenka Kimpel
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No Comments have been made.
Stormlands Fiefdom

Stormlands Fiefdom

  • Type: Location
  • Faction: Baratheon (Loyal)
  • Cost: 2
  • Westeros.
  • Action: Kneel Stormlands Fiefdom to move 1 power from a character or location to its owner’s faction card.
    [+1 gold]
  • Quantity: 3
  • Number: 9
  • Illustrator: Dinodrawing
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No Comments have been made.
The Shadow City

• The Shadow City

  • Type: Location
  • Faction: Martell (Loyal)
  • Cost: 3
  • Dorne.
  • Shadow (2).
    Reduce the cost to marshal each of your cards into shadows by 1.
    Challenges Action: Kneel The Shadow City and discard 1 card from shadows to draw 2 cards.
  • Quantity: 3
  • Number: 17
  • Illustrator: Tomasz Jedruszek
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No Comments have been made.
Unexpected Return

Unexpected Return

  • Type: Event
  • Faction: Targaryen
  • Cost: 5
  • Challenges Action: Choose a character in your discard pile and put it into play.
  • “He is here. Aegon has been shaped for rule since before he could walk.”
    -Varys
  • Quantity: 3
  • Number: 15
  • Illustrator: Borja Pindado
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No Comments have been made.
Varamyr Sixskins

• Varamyr Sixskins

  • Type: Character
  • Faction: Neutral
  • Cost: 5
  • Icons: Military
  • Strength: 3
  • Wildling.
  • Reaction: After the challenges phase begins, until the end of the phase, Varamyr Sixskins gains (choose one):
    - the
    Bear trait and gets +5 STR.
    - the
    Eagle trait, an [Intrigue] icon, and insight.
    - the
    Cat trait, a [Power] icon, and stealth.
    - the
    Wolf trait and intimidate, and gets +2 STR.
  • Quantity: 3
  • Number: 1
  • Illustrator: Alex Aparin
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3 Comments