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Mole’s Town
Submitted
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, -- | Last updated --
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1 Comments
At first I did not like this card. Another Craven bullshit I thhought.
However the more I look at it the more possibilities I see in it and not in Passive/defensive build.
Even if we go First then opponent does not know who to defend with (opposite to Craven), but most importantly this will finally block all jumpers tech, especially if there was some "return to hand" tech involved. Resets will be needed in order to get full potential out of this card.
I think I will start using this as a solid x1 in my non-passive decks.