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Long May He Reign

• Alchemists’ Guildhall
- Type: Location
- Faction: Lannister
- Cost: 2
- King’s Landing.
- Shadow (2).
Interrupt: When the effects of a triggered character ability would initiate, if that character does not have shadow, kneel and return Alchemists’ Guildhall to shadows to cancel those effects. (Max 1 per phase.) - Quantity:
- Number: 110
- Illustrator: Brenda Bae





No Comments have been made.

• Arya Stark
- Type: Character
- Faction: Stark (Loyal)
- Cost: 5
- Icons: MilitaryIntriguePower
- Strength: 3
- Lady.
- Shadow (4). Stealth.
Reaction: After Arya Stark enters play, place a prayer token on up to 5 different characters you don’t control. If Arya Stark leaves play, discard those tokens.
Reaction: After a character with a prayer token is killed, stand Arya Stark and draw 1 card. - Quantity:
- Number: 101
- Illustrator: Borja Pindado





No Comments have been made.

Blackwater Raiders
- Type: Character
- Faction: Greyjoy
- Cost: 3
- Icons: MilitaryPower
- Strength: 2
- Mercenary. Raider.
- Shadow (3).
Reaction: After Blackwater Raiders comes out of shadows, choose a location with printed cost 2 or lower in an opponent’s discard pile. Put it into play under your control. - Quantity:
- Number: 111
- Illustrator: Michele Giorgi





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Blood of the First Men
- Type: Attachment
- Faction: Stark
- Cost: 1
- Legacy. Old Gods.
- Character you control only.
Attached character gains the Old Gods trait.
Action: During a challenge in which you control a participating [Stark] character, kneel attached character to have it participate in the challenge on your side. - Quantity:
- Number: 102
- Illustrator: Leanna Crossan





No Comments have been made.

City of Wealth
- Type: Plot
- Faction: Neutral
- Gold: 2
- Initiative: 2
- Claim: 2
- Reserve: 2
- City. Kingdom.
- Increase the gold, initiative, and reserve values on this plot card by 1 for each City plot card in your used pile.
Plot Deck Limit: 1. - Quantity:
- Number: 119
- Illustrator: Josu Hernaiz





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Expose Duplicity
- Type: Plot
- Faction: Neutral
- Gold: 4
- Initiative: 5
- Claim: 1
- Reserve: 6
- Scheme.
- When Revealed: Discard each card in shadows.
Plot deck limit: 1. - Quantity:
- Number: 120
- Illustrator: Aleksander Karcz





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• Fishmonger’s Square
- Type: Location
- Faction: Greyjoy (Loyal)
- Cost: 2
- King’s Landing.
- Marshaling Action: If there are 10 or more cards in an opponent’s discard pile, kneel Fishmonger’s Square to draw 1 card and gain 1 gold.
- Quantity:
- Number: 112
- Illustrator: Dinodrawing





No Comments have been made.

Friends at Court
- Type: Character
- Faction: Martell
- Cost: 3
- Icons: IntriguePower
- Strength: 3
- Spy.
- Shadow (2).
Reaction: After Friends at Court comes out of shadows, look at up to 3 cards in shadows. Then, you may pay 2 gold to choose 1 of those cards and return it to its owner’s hand. - Quantity:
- Number: 115
- Illustrator: Michele Frigo





No Comments have been made.

• Huntress
- Type: Location
- Faction: Tyrell (Loyal)
- Cost: 3
- Warship.
- While Huntress is standing, each [Tyrell] character you control with printed cost 3 or lower gets +1 STR.
Action: Kneel Huntress to choose a [Tyrell] character with printed cost 3 or lower. It gets +3 STR until the end of the phase. - Quantity:
- Number: 104
- Illustrator: Sebastian Rodriguez





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Long May He Reign
- Type: Attachment
- Faction: Baratheon
- Cost: 0
- Legacy.
- King character only.
Attached character cannot be killed.
Forced Reaction: After you lose a [Power] challenge as the defending player, sacrifice Long May He Reign. - Quantity:
- Number: 108
- Illustrator: Sebastian Rodriguez





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Mercenary Contract
- Type: Attachment
- Faction: Targaryen
- Cost: 1
- Item.
- Attached character gains the Mercenary trait.
Reaction: After you win a challenge in which attached character is attacking, pay 1 gold and kneel Mercenary Contract to stand attached character. - Quantity:
- Number: 114
- Illustrator: Tiziano Baracchi





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Poisoned Dagger
- Type: Attachment
- Faction: Martell
- Cost: 2
- Weapon.
- Character you control only. Shadow (2).
Attached character gets +2 STR.
Reaction: After you win an [Intrigue] challenge in which attached character is participating, sacrifice Poisoned Dagger to have the losing opponent choose and kill a participating character he or she controls. - Quantity:
- Number: 116
- Illustrator: Matt Hansen





No Comments have been made.

Recruit from the Dungeons
- Type: Character
- Faction: The Night's Watch
- Cost: 3
- Icons:
- Strength: 2
- Ally. Recruit.
- Shadow (2).
Action: During a challenge in which you are the defending player, kneel Recruit from the Dungeons to have it participate in the challenge on your side. If you lose the challenge, return Recruit from the Dungeons to shadows. - Quantity:
- Number: 105
- Illustrator: Federico Musetti





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• Rimegate
- Type: Location
- Faction: The Night's Watch
- Cost: 2
- The North.
- Interrupt: When another location you control would be discarded from play, kneel Rimegate to save it.
- Hoarfrost Hill and Rimegate still lacked garrisons, so Jon had asked their views on
which of the remaining wildling chiefs and war lords might be best suited to hold them. - Quantity:
- Number: 106
- Illustrator: Logan Feliciano





No Comments have been made.

• Robert Baratheon
- Type: Character
- Faction: Baratheon (Loyal)
- Cost: 6
- Icons: MilitaryPower
- Strength: 5
- Lord. King.
- Renown.
Reaction: After Robert Baratheon gains power, gain 1 power for your faction. (Limit twice per round.) - “I swear to you, I was never so alive as when I was winning this throne, or so dead as now that I've won it.”
- Quantity:
- Number: 107
- Illustrator: Antonio José Manzanedo





No Comments have been made.

• Ser Jorah Mormont
- Type: Character
- Faction: Targaryen
- Cost: 5
- Icons: MilitaryIntriguePower
- Strength: 4
- Companion. Knight.
- Shadow (4). No attachments except Weapon.
Interrupt: When Ser Jorah Mormont is discarded from your hand, put him into shadows instead of placing him in your discard pile. - Quantity:
- Number: 113
- Illustrator: Michele Frigo





No Comments have been made.

• The Bastard of Driftmark
- Type: Character
- Faction: Lannister
- Cost: 4
- Icons: IntriguePower
- Strength: 3
- Bastard. Small Council.
- Reaction: After you win an [Intrigue] challenge in which The Bastard of Driftmark is participating, choose and stand a location.
- Aurane Waters, the dashing young Bastard of Driftmark, would be her grand admiral.
- Quantity:
- Number: 109
- Illustrator: Andreia Ugrai





No Comments have been made.

• The Iron Throne
- Type: Location
- Faction: Neutral
- Cost: 2
- Contested. King’s Landing.
- Reaction: After a phase begins, kneel The Iron Throne to name a card. Until the end of the phase, that card cannot be marshaled, played, or put into play.
- Quantity:
- Number: 117
- Illustrator: Leanna Crossan





No Comments have been made.

The Queen’s Retinue
- Type: Character
- Faction: Tyrell
- Cost: 4
- Icons: IntriguePower
- Strength: 4
- Ally. Companion.
- Shadow (4). (Marshal this card facedown into shadows for 2 gold. As an action, pay 4 gold to bring it into play faceup.)
Action: Put The Queen’s Retinue into play from shadows. Then, each opponent draws 2 cards. - Quantity:
- Number: 103
- Illustrator: Drazenka Kimpel





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Valyrian Steel
- Type: Agenda
- Faction: Neutral
- Cost:
- Your minimum deck size is 75 cards. Your deck cannot include more than 1 copy of each attachment (by title).
Action: Kneel your faction card and pay X gold to put an attachment with printed cost X into play from your hand.
Reaction: After an attachment enters play under your control, either: draw a card or gain 1 gold. (Limit 3 times per round.)
Card design by 2015 Melee World Champion, Corey Faherty. - Quantity:
- Number: 118
- Illustrator: Tim Durning





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