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“The Rains of Castamere”



  • Type: Agenda
  • Faction: Neutral
  • Cost:
  • Song.
  • Your plot deck must be 12 cards, including exactly 5 different Scheme cards. During the plot phase, Scheme cards are not considered to be in your plot deck.
    Reaction: After you win an [Intrigue] challenge by 5 or more STR, kneel your faction card to reveal a Scheme plot. If that card leaves play, remove it from the game.
    Card design by 2013 Joust Champion Alvaro Rodriguez
  • Quantity: 3
  • Number: 45
  • Illustrator: Serena Malyon
Want to build a deck using this card? Check out the A Game of Thrones 2nd Edition Deck Builder!
Recent Decks Using This Card:


23 Comments

As someone said in a chapter pack review "Agendas are hard to predict", but my feeling is that this is the Agenda Martell was waiting for. Fits very nice into the Martell scheming/surprise playstile. Besides, I think Lords of the Crossing still is the more suitable for Lannister.

Can Catelyn Stark (Core) and Winterfell stop agenda from trigger, when agenda is considered out of play and it never reaches the in-play area?

 

Rules reference: Card abilities only interact with, and can only target, cards that are in play, unless the ability text specifically refers to an out of play area or element.

Catelyn doesn't stop abilities from triggering. She stops players from triggering card abilities. The fact that the Agenda isn't in play doesn't matter because Catelyn isn't interacting directly with it. 

 

Essentially, she can stop an opponent from triggering Rains of Castamere just like she can stop an opponent from triggering events (which are never in-play, either).

    • LoneElfRanger, GalacticTaco and Hannibal like this

Catelyn doesn't stop abilities from triggering. She stops players from triggering card abilities. The fact that the Agenda isn't in play doesn't matter because Catelyn isn't interacting directly with it. 

 

Essentially, she can stop an opponent from triggering Rains of Castamere just like she can stop an opponent from triggering events (which are never in-play, either).

Thx a lot. :)

Is the last sentence of the Reaction supposed to be a Lasting Effect? Because the rules reference states that Lasting Effects have specified durations. I don't see a duration in the Reaction. But if the last sentence is not a Lasting Effect then it will never actually do anything.

 

EDIT: Oh wait, maybe the answer is that the reaction's reveal is the generic revealing that all cards do instead of the revealing specific to plot cards? So it doesn't actually go on top of the previously revealed plot card? Instead it leaves play (and thus the game) right after it's revealed and any of its effects take place? Though in that case there still may be a problem since regular revealed cards without a duration remain revealed until the ability that revealed them have completely resolved; so the last sentence would still have resolved (doing nothing) before the card stops being revealed, and so the revealed card would just go back to being unrevealed in the plot deck (since regular revealing doesn't remove the card from where it started unless it specifically says it does).

 

EDIT AGAIN: Also, since a regular reveal wouldn't remove the plot from the plot deck, it would never enter play, and so the last sentence wouldn't matter anyway.

 

EDIT AGAIN AGAIN: Okay, I think the last sentence of the reaction is actually a delayed effect. And the reveal is the one specific to plot cards. That would solve everything.

The final sentence is a delayed effect. You can tell because it is a single effect ("remove it from the game") that takes place at a future time/when a condition is satisfied down the line ("if that card leaves play").

 

Your currently revealed plot card is considered "in play." Plots in your plot deck or used pile are considered "out of play." A card leaves play whenever it transitions from an "in play" state to an "out of play" state. So the "if that card leaves play" condition will occur when the plot stops being the revealed plot for any reason, and it would thus be removed from the game.

 

"Reveal a plot" always means to move a plot from your plot deck into the "revealed plot" state. The duration for that is always "until a new plot is revealed."

So, I am a little confused with this one. When you win the Intrigue and reveal a Scheme Plot, does that plot replace your previously revealed Plot or is it in addition to?

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bored2excess
Nov 28 2016 03:32 PM

So, I am a little confused with this one. When you win the Intrigue and reveal a Scheme Plot, does that plot replace your previously revealed Plot or is it in addition to?

 

It send your old plot to the used pile, increasing the number of your used plots by 1, but when you next reveal a plot, the scheme is removed from the game rather than sent to the used pile, bringing the total number of used plots back to "normal."

 

It replaces it, so any text or info on the old plot is removed (marching orders, 0-or-2-claim, winter festival, etc) and you use the scheme plot instead.

Yep. Besides benefits of this Agenda like a wildfire after marshalling this also means that you can raise your reserve value if needed, or claim, e.g. play Valar, win intrigue and then do military and power WITH claim
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LoneElfRanger
Nov 29 2016 09:38 PM
Has anyone given any thought to using Marching Orders for its ridiculous gold and using Rains to reveal something else so you can play events?
    • NikolaP and Cloud like this

Also you can use it to bring Forgotten plans to "milk" other non-scheme revealed plots.

Yep. Besides benefits of this Agenda like a wildfire after marshalling this also means that you can raise your reserve value if needed, or claim, e.g. play Valar, win intrigue and then do military and power WITH claim

 

It's hard to win INT by 5 after you killed all your characters and got only 2 gold to marshal new ones though. But the potential is there for sure.

I've had mild success with using Varys' Riddle with Rains of Castamere, especially if the opponent plays something such as Heads of Spikes or a surprise Calm over Westeros.

If I read this correct, no 'Scheme' cards at all can be included in your regular plot deck, even if they're different to the five selected for 'Rains?'

If I read this correct, no 'Scheme' cards at all can be included in your regular plot deck, even if they're different to the five selected for 'Rains?'

 

Correct. With this agenda you will have 7 plots - all non-Scheme which you use as normal plots and 5 plots - all different and Scheme which are aside and used only when triggered and only one time during the game.

Has anyone given any thought to using Marching Orders for its ridiculous gold and using Rains to reveal something else so you can play events?

Yup :) It's a good way of getting out of the low reserve on it too and getting around the limitation of not being able to play events.

I kind of wish, for clarities sake, they had worded the card different. First time we saw this card, really didn't grasp how it worked for things like reserve etc

"Reaction: After you win an [Intrigue] challenge by 5 or more STR, kneel your faction card to reveal a Scheme plot"(Could have added:"This scheme plot is considered in play and the previously revealed card goes to your used pile") If that card leaves play, remove it from the game."

Although this is probably just me needing more explanation than most :)

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LoneElfRanger
Feb 24 2017 04:25 PM


I kind of wish, for clarities sake, they had worded the card different. First time we saw this card, really didn't grasp how it worked for things like reserve etc

"Reaction: After you win an [Intrigue] challenge by 5 or more STR, kneel your faction card to reveal a Scheme plot"(Could have added:"This scheme plot is considered in play and the previously revealed card goes to your used pile") If that card leaves play, remove it from the game."

Your additions are all covered in the RRG under Plot Card

    • hypernexus likes this

If I proc Rains of Castamere, kneel my faction card, and chose the plot: A Game of Thrones. Does the intrigue challenge I won in order to proc Rains of Castamere, satisfy the criteria for "A Game of Thrones", or would I need to win another intrigue challenge?

 

Basically I am asking, when the time frame of the new plot kicks in.

If I proc Rains of Castamere, kneel my faction card, and chose the plot: A Game of Thrones. Does the intrigue challenge I won in order to proc Rains of Castamere, satisfy the criteria for "A Game of Thrones", or would I need to win another intrigue challenge?

 

Basically I am asking, when the time frame of the new plot kicks in.

Yes it satisfies it. When the new plot is revealed, that is then the active plot card. So when someone attempts to intiiate a mil or pwr challenge, it checks if that person has won an int. In your case- you have, so you are good to go.

    • phuizenga1 likes this

Yes it satisfies it. When the new plot is revealed, that is then the active plot card. So when someone attempts to intiiate a mil or pwr challenge, it checks if that person has won an int. In your case- you have, so you are good to go.

Does that mean that after activating "Rains" I could choose "The Red Wedding" and immediately kill a lord or lady without needing to do another challenge?

Does that mean that after activating "Rains" I could choose "The Red Wedding" and immediately kill a lord or lady without needing to do another challenge?

I don't think so. TRW is an interrupt when you win, ROC is a reaction after you win - so already too late.

Does that mean that after activating "Rains" I could choose "The Red Wedding" and immediately kill a lord or lady without needing to do another challenge?

 

The Red Wedding is an Interrupt, so it should be triggered before any reactions to winning/losing a challenge, so no, it doesn't work in Rains on an Intrigue challenge in which you revealed it.