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Famine



  • Type: Plot
  • Faction: Neutral
  • Gold: 2
  • Initiative: 0
  • Claim: 2
  • Reserve: 4
  • Winter.
  • Increase the cost for each opponent to marshal each of his or her characters by 1.
  • Quantity:
  • Number: 100
  • Illustrator: Tristan Denecke
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4 Comments

Great opener when you have economy sorted in setup. Like Tywin + reducer...

Rough reserve for an opener, though.

I like this card after a First Snow turn. If you already had the bigger board and held back some economy you can really punish the opponent.
    • MagnusLothar likes this
Photo
MagnusLothar
Jul 17 2016 10:54 PM

I like this card after a First Snow turn. If you already had the bigger board and held back some economy you can really punish the opponent.


I agree, generally. Marched is the predictable follow-up. Naval is risky but devastating if it hits Trading etc. This plot adds choke to high-claim pressure. Still, I think Marched possibly remains first choice due to the likelihood of ridding the board of a valuable medium to high-coster.