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Wardens of the West
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11 Comments
You think this is borderline playable with no text, but I bet you're not playing Taxation (5 6 1 6) or Rebuilding (5 5 1 6)?
Yeah this plot is absolutely not playable with no text but since it does have text it's pretty dope. It gives us yet another way to use all of that Tyrion gold and together with Cersei this will be pulling four cards form your opponents hand, absolutely brutal if timed correctly.
Not to mention Casterly Rock allows you to do two INT attacks per round. With Tyrion and another (strong) INT character you can easily reduce anyone's hand by 6 in a single round. There are few decks that couldn't come back from that unless extremelly lucky with the draw.
This combo is too good to not be in any Lannister deck from now on. So what would be the best counters against it?
If I were to see this plot hit and thought I couldn't defend intrigue, I'd play out as much of my hand as possible. Whilst its asking for Wildfire, at least I might get some use out of them first.
Running Counting Coppers helps too, as a play on the turn after this, though be aware that many decks will go for the board reset once they have nuked the opponent's hand.
At least Valar isn't in the game as a follow up for this (yet?)
Can this reaction be triggered multiple times per INT challenge? I have 4 gold, win one INT challenge, then pay 4 to have opponent discard 4?
From the RRG:
In case I bring this plot to game using "The Rains of Castamere" does "Wardens..." trigger as well? Meaning, can I react and use 2 gold to discard opponents cards?
When thinking about it, it is logical that after I win INT challenge, Rains triggers but "Wardens..." plot is not in the game at that moment so can't trigger.
Can someone explain the timing here?
You can bring it in with Rains and then trigger it. Rains is triggered by winning an intrigue challenge. You are still in a state of winning an intrigue challenge after Rain's has finished, so you can trigger Wardens.
Thanks, I checked the Rules Reference and it's clear now. It is within the same "Reaction Window" meaning until all players pass there is possibility to trigger reactions (to an INT win in this case).