Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Inteligent knights 1.0
Submitted by
xchan
, Jan 28 2016 02:52 AM | Last updated Jan 29 2016 11:38 AM
Text File
BBCode
Copy the Decklist Below:
Close
Combo
My first attempt at building a deck, so I don't know if it would work as I'm not familiar with the type of characters distribution and the economics behind deckbuilding. I will test it on OCTGN once the new CP is released there.
Order by: NameTypeCost
Total Cards: 0
I'm testing 2 different combos here but I think they can work good together with little extra effort.
The first combo abuses the Wardens of the West new plot to try and claim 6 cards from my oponent hand. For that combo I would require Tywin, Jaime and Casterly Rock for double INT swings of 3 claims each.
The second combo revolves around Lady Sansa's Rose to generate an insane power gain. That combo requires Jaime, Cersei/Margaery and a copy of Lady Sansa's Rose. The ideal plot for this one would be A Storm for Swords (maybe Jousting Contest could work too, but I want to try this set up first) as Jaime can do a double MIL swing followed by an INT one for 11 power. The high initiative should help you go first for the final hit.
Perfect scenario would be to run combo 1 followed by combo 2. That way, during the second combo you could benefit from Casterly Rock (and Tywin if he is still around) to do an extra INT attack to guarantee your opponent doesn't have any cards in hand that could disrupt your final blow.
But even when the pieces are not there to do both combo's I think each of those are strong enough to help you win.
The deck is too reliant to Jaime (Ryndall as back up) so I think I should run some extra protection for him. I don't know if Treachery would be enough. What would be this deck biggest thread?
Any ideas to improve it are welcome! I sure it needs a lot of tweaking as there seems to be some cards that don't work towards fullfilling the combo, but I hope with some testing and your help it can improve to be competitive enough in a casual environment.
Sample Hand:
Plot Income: Average Plot Income: 0 Setup Eligible Cards: 0
1 Comments
I would add a knight of flowers