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Guarding The Net - Fast Advance
Submitted by
manthos88
, Mar 12 2015 05:13 AM | Last updated Mar 12 2015 05:13 AM
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Early on, try to take advantage of the heavy early icing up in order to score agendas as fast as possible before the runner's rig is ready. Then try to fast-advance and score via Biotic Labor and SanSan City Grid 3-4 advancement requirement agendas. Use Efficiency Committee Power counters in conjuction with Shipment from SanSan and Domestic Sleepers. Additionally, Gila Hands Arcology will be very helpful as regarding the economical issue. And lastly, there 's still the good old Accelerated Beta Test + Jackson Howard combination, which (i think) is always viable. Oh, and try to make the runner trash 1-2 programs via Ichi, in order to slow him down.
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